20 lines
431 B
C#
20 lines
431 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine.Scripting.APIUpdating;
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namespace UnityEngine.Rendering.Universal
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{
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// Token: 0x02000071 RID: 113
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[Token(Token = "0x2000065")]
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[MovedFrom("UnityEngine.Rendering.LWRP")]
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public enum RendererOverrideOption
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{
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// Token: 0x04000226 RID: 550
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[Token(Token = "0x40001F3")]
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Custom,
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// Token: 0x04000227 RID: 551
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[Token(Token = "0x40001F4")]
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UsePipelineSettings
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}
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}
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