Files
Apr2020-Cpp2Il-Dump/UnityEngine.UI/UnityEngine/EventSystems/IPointerExitHandler.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

16 lines
344 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.EventSystems
{
// Token: 0x0200009A RID: 154
[Token(Token = "0x2000053")]
public interface IPointerExitHandler : IEventSystemHandler
{
// Token: 0x0600059E RID: 1438
[Token(Token = "0x6000517")]
[Address(Slot = "0")]
void OnPointerExit(PointerEventData eventData);
}
}