Files
Apr2020-Cpp2Il-Dump/UnityEngine.UIElementsModule/UnityEngine/UIElements/RepaintData.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

39 lines
889 B
C#

using System;
using System.Runtime.CompilerServices;
using Cpp2IlInjected;
namespace UnityEngine.UIElements
{
// Token: 0x02000019 RID: 25
[Token(Token = "0x2000019")]
internal class RepaintData
{
// Token: 0x17000019 RID: 25
// (get) Token: 0x0600005A RID: 90 RVA: 0x00002328 File Offset: 0x00000528
[Token(Token = "0x17000019")]
public Matrix4x4 currentOffset
{
[Token(Token = "0x600005A")]
[Address(RVA = "0x15CFBB0", Offset = "0x15CE9B0", VA = "0x1815CFBB0")]
[CompilerGenerated]
get
{
return default(Matrix4x4);
}
}
// Token: 0x1700001A RID: 26
// (set) Token: 0x0600005B RID: 91 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700001A")]
public Event repaintEvent
{
[Token(Token = "0x600005B")]
[Address(RVA = "0x46AB00", Offset = "0x469900", VA = "0x18046AB00")]
[CompilerGenerated]
set
{
}
}
}
}