Files
Aug2021-Cpp2IL-Dump/Assembly-CSharp/PlayerHandOverlapRegionEvent.cs
2026-04-10 22:50:51 +02:00

17 lines
436 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Events;
// Token: 0x020005CC RID: 1484
[Token(Token = "0x20005CC")]
[Serializable]
public class PlayerHandOverlapRegionEvent : UnityEvent<PlayerHand, bool>
{
// Token: 0x06002C44 RID: 11332 RVA: 0x000B4F44 File Offset: 0x000B3144
[Token(Token = "0x6002C44")]
[Address(RVA = "0xAEC860", Offset = "0xAEB660", VA = "0x180AEC860")]
public PlayerHandOverlapRegionEvent()
{
}
}