17 lines
436 B
C#
17 lines
436 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine.Events;
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// Token: 0x020005CC RID: 1484
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[Token(Token = "0x20005CC")]
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[Serializable]
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public class PlayerHandOverlapRegionEvent : UnityEvent<PlayerHand, bool>
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{
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// Token: 0x06002C44 RID: 11332 RVA: 0x000B4F44 File Offset: 0x000B3144
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[Token(Token = "0x6002C44")]
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[Address(RVA = "0xAEC860", Offset = "0xAEB660", VA = "0x180AEC860")]
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public PlayerHandOverlapRegionEvent()
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{
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}
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}
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