Files
2026-04-10 22:50:51 +02:00

39 lines
944 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.CircuitsV2.Config
{
// Token: 0x020025BB RID: 9659
[Token(Token = "0x20025BB")]
[Serializable]
public sealed class PreviewConfig
{
// Token: 0x1700295E RID: 10590
// (get) Token: 0x0600FBC9 RID: 64457 RVA: 0x00399F60 File Offset: 0x00398160
[Token(Token = "0x1700295E")]
public CreationPreview NodePreviewPrefab
{
[Token(Token = "0x600FBC9")]
[Address(RVA = "0x3F6E20", Offset = "0x3F5C20", VA = "0x1803F6E20")]
get
{
return this.nodePreviewPrefab;
}
}
// Token: 0x0600FBCA RID: 64458 RVA: 0x00399F74 File Offset: 0x00398174
[Token(Token = "0x600FBCA")]
[Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")]
public PreviewConfig()
{
}
// Token: 0x0400A68A RID: 42634
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400A68A")]
[SerializeField]
private CreationPreview nodePreviewPrefab;
}
}