Files
2026-04-10 22:50:51 +02:00

45 lines
1.1 KiB
C#

using System;
using Cpp2IlInjected;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace RecRoom.Inputs
{
// Token: 0x020024B9 RID: 9401
[Token(Token = "0x20024B9")]
public class ControlMapUIBox : MonoBehaviour
{
// Token: 0x0600F1EA RID: 61930 RVA: 0x003793BC File Offset: 0x003775BC
[Token(Token = "0x600F1EA")]
[Address(RVA = "0x8023C0", Offset = "0x8011C0", VA = "0x1808023C0")]
public ControlMapUIBox()
{
}
// Token: 0x0400A0CB RID: 41163
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400A0CB")]
[SerializeField]
private Image image;
// Token: 0x0400A0CC RID: 41164
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400A0CC")]
[SerializeField]
private VerticalLayoutGroup labelLayoutGroup;
// Token: 0x0400A0CD RID: 41165
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400A0CD")]
[SerializeField]
private TextMeshProUGUI labelPrefab;
// Token: 0x0400A0CE RID: 41166
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400A0CE")]
[SerializeField]
private int inputTypeId = (int)((ulong)4294967295L);
}
}