Files
2026-04-10 22:50:51 +02:00

24 lines
532 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000013 RID: 19
[Token(Token = "0x2000013")]
[RequireComponent(typeof(AudioBehaviour))]
public sealed class AudioHighPassFilter : Behaviour
{
// Token: 0x17000030 RID: 48
// (set) Token: 0x06000099 RID: 153 RVA: 0x000020C6 File Offset: 0x000002C6
[Token(Token = "0x17000030")]
public float cutoffFrequency
{
[Token(Token = "0x6000099")]
[Address(RVA = "0x38A3510", Offset = "0x38A2310", VA = "0x1838A3510")]
set
{
}
}
}
}