30 lines
604 B
C#
30 lines
604 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine
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{
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// Token: 0x02000006 RID: 6
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[Token(Token = "0x2000006")]
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public enum FFTWindow
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{
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// Token: 0x04000018 RID: 24
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[Token(Token = "0x4000018")]
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Rectangular,
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// Token: 0x04000019 RID: 25
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[Token(Token = "0x4000019")]
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Triangle,
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// Token: 0x0400001A RID: 26
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[Token(Token = "0x400001A")]
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Hamming,
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// Token: 0x0400001B RID: 27
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[Token(Token = "0x400001B")]
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Hanning,
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// Token: 0x0400001C RID: 28
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[Token(Token = "0x400001C")]
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Blackman,
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// Token: 0x0400001D RID: 29
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[Token(Token = "0x400001D")]
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BlackmanHarris
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}
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}
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