30 lines
616 B
C#
30 lines
616 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine
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{
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// Token: 0x02000051 RID: 81
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[Token(Token = "0x2000051")]
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public enum ApplicationInstallMode
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{
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// Token: 0x040000DA RID: 218
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[Token(Token = "0x40000DA")]
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Unknown,
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// Token: 0x040000DB RID: 219
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[Token(Token = "0x40000DB")]
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Store,
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// Token: 0x040000DC RID: 220
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[Token(Token = "0x40000DC")]
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DeveloperBuild,
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// Token: 0x040000DD RID: 221
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[Token(Token = "0x40000DD")]
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Adhoc,
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// Token: 0x040000DE RID: 222
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[Token(Token = "0x40000DE")]
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Enterprise,
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// Token: 0x040000DF RID: 223
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[Token(Token = "0x40000DF")]
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Editor
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}
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}
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