30 lines
617 B
C#
30 lines
617 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine
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{
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// Token: 0x02000140 RID: 320
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[Token(Token = "0x2000140")]
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internal enum RotationOrder
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{
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// Token: 0x040004D8 RID: 1240
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[Token(Token = "0x40004D8")]
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OrderXYZ,
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// Token: 0x040004D9 RID: 1241
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[Token(Token = "0x40004D9")]
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OrderXZY,
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// Token: 0x040004DA RID: 1242
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[Token(Token = "0x40004DA")]
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OrderYZX,
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// Token: 0x040004DB RID: 1243
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[Token(Token = "0x40004DB")]
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OrderYXZ,
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// Token: 0x040004DC RID: 1244
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[Token(Token = "0x40004DC")]
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OrderZXY,
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// Token: 0x040004DD RID: 1245
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[Token(Token = "0x40004DD")]
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OrderZYX
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}
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}
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