Files
2026-04-10 22:50:51 +02:00

18 lines
313 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000145 RID: 325
[Token(Token = "0x2000145")]
public enum SpritePackingMode
{
// Token: 0x040004E4 RID: 1252
[Token(Token = "0x40004E4")]
Tight,
// Token: 0x040004E5 RID: 1253
[Token(Token = "0x40004E5")]
Rectangle
}
}