Files
2026-04-10 22:50:51 +02:00

56 lines
1.4 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEngine.U2D
{
// Token: 0x0200014B RID: 331
[Token(Token = "0x200014B")]
[RequiredByNativeCode]
[NativeType]
[NativeHeader("Runtime/2D/Common/SpriteDataAccess.h")]
[MovedFrom("UnityEngine.Experimental.U2D")]
[NativeHeader("Runtime/2D/Common/SpriteDataMarshalling.h")]
[NativeType(CodegenOptions.Custom, "ScriptingSpriteBone")]
[Serializable]
public struct SpriteBone
{
// Token: 0x040004EC RID: 1260
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40004EC")]
[SerializeField]
[NativeName("name")]
private string m_Name;
// Token: 0x040004ED RID: 1261
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x40004ED")]
[SerializeField]
[NativeName("position")]
private Vector3 m_Position;
// Token: 0x040004EE RID: 1262
[FieldOffset(Offset = "0x14")]
[Token(Token = "0x40004EE")]
[SerializeField]
[NativeName("rotation")]
private Quaternion m_Rotation;
// Token: 0x040004EF RID: 1263
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x40004EF")]
[SerializeField]
[NativeName("length")]
private float m_Length;
// Token: 0x040004F0 RID: 1264
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40004F0")]
[SerializeField]
[NativeName("parentId")]
private int m_ParentId;
}
}