24 lines
459 B
C#
24 lines
459 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine
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{
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// Token: 0x020000A5 RID: 165
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[Token(Token = "0x20000A5")]
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public enum VRTextureUsage
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{
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// Token: 0x04000220 RID: 544
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[Token(Token = "0x4000220")]
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None,
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// Token: 0x04000221 RID: 545
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[Token(Token = "0x4000221")]
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OneEye,
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// Token: 0x04000222 RID: 546
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[Token(Token = "0x4000222")]
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TwoEyes,
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// Token: 0x04000223 RID: 547
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[Token(Token = "0x4000223")]
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DeviceSpecific
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}
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}
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