Files
2026-04-10 22:50:51 +02:00

52 lines
1.8 KiB
C#

using System;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using Cpp2IlInjected;
using UnityEngine.Scripting;
namespace UnityEngine.Experimental.TerrainAPI
{
// Token: 0x02000008 RID: 8
[Token(Token = "0x2000008")]
public static class TerrainCallbacks
{
// Token: 0x06000027 RID: 39 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000027")]
[Address(RVA = "0x725620", Offset = "0x724420", VA = "0x180725620")]
[RequiredByNativeCode]
internal static void InvokeHeightmapChangedCallback(TerrainData terrainData, RectInt heightRegion, bool synched)
{
}
// Token: 0x06000028 RID: 40 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000028")]
[Address(RVA = "0x725730", Offset = "0x724530", VA = "0x180725730")]
[RequiredByNativeCode]
internal static void InvokeTextureChangedCallback(TerrainData terrainData, string textureName, RectInt texelRegion, bool synched)
{
}
// Token: 0x04000024 RID: 36
[Token(Token = "0x4000024")]
[CompilerGenerated]
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
private static TerrainCallbacks.HeightmapChangedCallback heightmapChanged;
// Token: 0x04000025 RID: 37
[Token(Token = "0x4000025")]
[CompilerGenerated]
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
private static TerrainCallbacks.TextureChangedCallback textureChanged;
// Token: 0x02000009 RID: 9
// (Invoke) Token: 0x0600002A RID: 42
[Token(Token = "0x2000009")]
public delegate void HeightmapChangedCallback(Terrain terrain, RectInt heightRegion, bool synched);
// Token: 0x0200000A RID: 10
// (Invoke) Token: 0x0600002E RID: 46
[Token(Token = "0x200000A")]
public delegate void TextureChangedCallback(Terrain terrain, string textureName, RectInt texelRegion, bool synched);
}
}