Files
2026-04-10 22:50:51 +02:00

23 lines
450 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x0200000C RID: 12
[Token(Token = "0x200000C")]
[UsedByNativeCode]
public struct UICharInfo
{
// Token: 0x04000043 RID: 67
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000043")]
public Vector2 cursorPos;
// Token: 0x04000044 RID: 68
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x4000044")]
public float charWidth;
}
}