Files
Aug2021-Cpp2IL-Dump/Assembly-CSharp-firstpass/RootMotion/Demos/ExplosionDemo.cs
T
2026-04-10 22:50:51 +02:00

96 lines
2.5 KiB
C#

using System;
using Cpp2IlInjected;
using RootMotion.FinalIK;
using UnityEngine;
namespace RootMotion.Demos
{
// Token: 0x020000F9 RID: 249
[Token(Token = "0x200009D")]
public class ExplosionDemo : MonoBehaviour
{
// Token: 0x06000715 RID: 1813 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000566")]
[Address(RVA = "0x2A63A50", Offset = "0x2A62850", VA = "0x182A63A50")]
private void Start()
{
}
// Token: 0x06000716 RID: 1814 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000567")]
[Address(RVA = "0x2A63AE0", Offset = "0x2A628E0", VA = "0x182A63AE0")]
private void Update()
{
}
// Token: 0x06000717 RID: 1815 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000568")]
[Address(RVA = "0x2A63990", Offset = "0x2A62790", VA = "0x182A63990")]
private void SetEffectorWeights(float w)
{
}
// Token: 0x06000718 RID: 1816 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000569")]
[Address(RVA = "0x2A641B0", Offset = "0x2A62FB0", VA = "0x182A641B0")]
public ExplosionDemo()
{
}
// Token: 0x040006FD RID: 1789
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400047C")]
public SimpleLocomotion character;
// Token: 0x040006FE RID: 1790
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400047D")]
public float forceMlp;
// Token: 0x040006FF RID: 1791
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x400047E")]
public float upForce;
// Token: 0x04000700 RID: 1792
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400047F")]
public float weightFalloffSpeed;
// Token: 0x04000701 RID: 1793
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4000480")]
public AnimationCurve weightFalloff;
// Token: 0x04000702 RID: 1794
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4000481")]
public AnimationCurve explosionForceByDistance;
// Token: 0x04000703 RID: 1795
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4000482")]
public AnimationCurve scale;
// Token: 0x04000704 RID: 1796
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4000483")]
private float weight;
// Token: 0x04000705 RID: 1797
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x4000484")]
private Vector3 defaultScale;
// Token: 0x04000706 RID: 1798
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4000485")]
private Rigidbody r;
// Token: 0x04000707 RID: 1799
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4000486")]
private FullBodyBipedIK ik;
}
}