96 lines
2.5 KiB
C#
96 lines
2.5 KiB
C#
using System;
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using Cpp2IlInjected;
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using RootMotion.FinalIK;
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using UnityEngine;
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namespace RootMotion.Demos
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{
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// Token: 0x020000F9 RID: 249
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[Token(Token = "0x200009D")]
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public class ExplosionDemo : MonoBehaviour
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{
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// Token: 0x06000715 RID: 1813 RVA: 0x00002053 File Offset: 0x00000253
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[Token(Token = "0x6000566")]
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[Address(RVA = "0x2A63A50", Offset = "0x2A62850", VA = "0x182A63A50")]
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private void Start()
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{
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}
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// Token: 0x06000716 RID: 1814 RVA: 0x00002053 File Offset: 0x00000253
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[Token(Token = "0x6000567")]
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[Address(RVA = "0x2A63AE0", Offset = "0x2A628E0", VA = "0x182A63AE0")]
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private void Update()
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{
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}
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// Token: 0x06000717 RID: 1815 RVA: 0x00002053 File Offset: 0x00000253
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[Token(Token = "0x6000568")]
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[Address(RVA = "0x2A63990", Offset = "0x2A62790", VA = "0x182A63990")]
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private void SetEffectorWeights(float w)
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{
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}
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// Token: 0x06000718 RID: 1816 RVA: 0x00002053 File Offset: 0x00000253
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[Token(Token = "0x6000569")]
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[Address(RVA = "0x2A641B0", Offset = "0x2A62FB0", VA = "0x182A641B0")]
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public ExplosionDemo()
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{
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}
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// Token: 0x040006FD RID: 1789
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x400047C")]
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public SimpleLocomotion character;
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// Token: 0x040006FE RID: 1790
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x400047D")]
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public float forceMlp;
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// Token: 0x040006FF RID: 1791
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[FieldOffset(Offset = "0x24")]
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[Token(Token = "0x400047E")]
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public float upForce;
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// Token: 0x04000700 RID: 1792
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[FieldOffset(Offset = "0x28")]
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[Token(Token = "0x400047F")]
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public float weightFalloffSpeed;
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// Token: 0x04000701 RID: 1793
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[FieldOffset(Offset = "0x30")]
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[Token(Token = "0x4000480")]
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public AnimationCurve weightFalloff;
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// Token: 0x04000702 RID: 1794
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[FieldOffset(Offset = "0x38")]
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[Token(Token = "0x4000481")]
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public AnimationCurve explosionForceByDistance;
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// Token: 0x04000703 RID: 1795
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[FieldOffset(Offset = "0x40")]
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[Token(Token = "0x4000482")]
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public AnimationCurve scale;
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// Token: 0x04000704 RID: 1796
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[FieldOffset(Offset = "0x48")]
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[Token(Token = "0x4000483")]
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private float weight;
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// Token: 0x04000705 RID: 1797
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[FieldOffset(Offset = "0x4C")]
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[Token(Token = "0x4000484")]
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private Vector3 defaultScale;
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// Token: 0x04000706 RID: 1798
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[FieldOffset(Offset = "0x58")]
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[Token(Token = "0x4000485")]
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private Rigidbody r;
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// Token: 0x04000707 RID: 1799
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[FieldOffset(Offset = "0x60")]
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[Token(Token = "0x4000486")]
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private FullBodyBipedIK ik;
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}
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}
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