Files
Aug2021-Cpp2IL-Dump/Assembly-CSharp-firstpass/RootMotion/FinalIK/ConstraintPositionOffset.cs
T
2026-04-10 22:50:51 +02:00

67 lines
1.7 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RootMotion.FinalIK
{
// Token: 0x0200003B RID: 59
[Token(Token = "0x2000033")]
[Serializable]
public class ConstraintPositionOffset : Constraint
{
// Token: 0x06000163 RID: 355 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600015C")]
[Address(RVA = "0x25E0270", Offset = "0x25DF070", VA = "0x1825E0270", Slot = "4")]
public override void UpdateConstraint()
{
}
// Token: 0x06000164 RID: 356 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600015D")]
[Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")]
public ConstraintPositionOffset()
{
}
// Token: 0x06000165 RID: 357 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600015E")]
[Address(RVA = "0x3FFB80", Offset = "0x3FE980", VA = "0x1803FFB80")]
public ConstraintPositionOffset(Transform transform)
{
}
// Token: 0x17000022 RID: 34
// (get) Token: 0x06000166 RID: 358 RVA: 0x00002F40 File Offset: 0x00001140
[Token(Token = "0x17000021")]
private bool positionChanged
{
[Token(Token = "0x600015F")]
[Address(RVA = "0x25E0570", Offset = "0x25DF370", VA = "0x1825E0570")]
get
{
return default(bool);
}
}
// Token: 0x04000145 RID: 325
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000107")]
public Vector3 offset;
// Token: 0x04000146 RID: 326
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x4000108")]
private Vector3 defaultLocalPosition;
// Token: 0x04000147 RID: 327
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4000109")]
private Vector3 lastLocalPosition;
// Token: 0x04000148 RID: 328
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x400010A")]
private bool initiated;
}
}