Files
Aug2021-Cpp2IL-Dump/Assembly-CSharp/RecRoom/Activities/BattleRoyale/PlayerRankPositionSettings.cs
T
2026-04-10 22:50:51 +02:00

37 lines
1.1 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Activities.BattleRoyale
{
// Token: 0x02002BE5 RID: 11237
[Token(Token = "0x2002BE5")]
[Serializable]
public struct PlayerRankPositionSettings
{
// Token: 0x0400C493 RID: 50323
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400C493")]
[Tooltip("An additional space to add to each player's local name height, offset by rank")]
public float spaceBetweenRanks;
// Token: 0x0400C494 RID: 50324
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x400C494")]
[Tooltip("Spacing to add between player's in rank 2 and 3 (to help distinguish top positions)")]
public float spaceBetweenSecondAndThirdRank;
// Token: 0x0400C495 RID: 50325
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x400C495")]
[Tooltip("Spacing to add between player's in rank 1 and 2 (to help distinguish top positions)")]
public float spaceBetweenFirstAndSecondRank;
// Token: 0x0400C496 RID: 50326
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x400C496")]
[Tooltip("Default position for player's name relative to its token parent")]
public Vector3 defaultPlayerNameLocalPosition;
}
}