Files
Aug2021-Cpp2IL-Dump/Assembly-CSharp/RecRoom/PS4CameraCrashWorkaround.cs
T
2026-04-10 22:50:51 +02:00

27 lines
658 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom
{
// Token: 0x02002059 RID: 8281
[Token(Token = "0x2002059")]
[RequireComponent(typeof(Camera))]
public class PS4CameraCrashWorkaround : MonoBehaviour
{
// Token: 0x0600D3DB RID: 54235 RVA: 0x0030F4F0 File Offset: 0x0030D6F0
[Token(Token = "0x600D3DB")]
[Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")]
public PS4CameraCrashWorkaround()
{
}
// Token: 0x04008783 RID: 34691
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4008783")]
[SerializeField]
[DDPIINEJFMD(JIBDPHMGEGO.Self, false, false, false)]
private Camera camera;
}
}