Files
Aug2021-Cpp2IL-Dump/Unity.RenderPipelines.Universal.Runtime/UnityEngine/Rendering/Universal/Downsampling.cs
T
2026-04-10 22:50:51 +02:00

26 lines
561 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEngine.Rendering.Universal
{
// Token: 0x0200001E RID: 30
[Token(Token = "0x200001C")]
[MovedFrom("UnityEngine.Rendering.LWRP")]
public enum Downsampling
{
// Token: 0x0400006A RID: 106
[Token(Token = "0x400005B")]
None,
// Token: 0x0400006B RID: 107
[Token(Token = "0x400005C")]
_2xBilinear,
// Token: 0x0400006C RID: 108
[Token(Token = "0x400005D")]
_4xBox,
// Token: 0x0400006D RID: 109
[Token(Token = "0x400005E")]
_4xBilinear
}
}