Files
Aug2021-Cpp2IL-Dump/UnityEngine.CoreModule/UnityEngine/Material.cs
T
2026-04-10 22:50:51 +02:00

1405 lines
45 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Rendering;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x02000087 RID: 135
[Token(Token = "0x2000087")]
[NativeHeader("Runtime/Graphics/ShaderScriptBindings.h")]
[NativeHeader("Runtime/Shaders/Material.h")]
public class Material : Object
{
// Token: 0x06000472 RID: 1138 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000472")]
[Address(RVA = "0x2B8B0F0", Offset = "0x2B89EF0", VA = "0x182B8B0F0")]
[Obsolete]
public static Material Create(string scriptContents)
{
return null;
}
// Token: 0x06000473 RID: 1139 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000473")]
[Address(RVA = "0x2B8B060", Offset = "0x2B89E60", VA = "0x182B8B060")]
[FreeFunction]
private static void CreateWithShader([Writable] Material self, [NotNull] Shader shader)
{
}
// Token: 0x06000474 RID: 1140 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000474")]
[Address(RVA = "0x2B8B010", Offset = "0x2B89E10", VA = "0x182B8B010")]
[FreeFunction]
private static void CreateWithMaterial([Writable] Material self, [NotNull] Material source)
{
}
// Token: 0x06000475 RID: 1141 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000475")]
[Address(RVA = "0x2B8B0B0", Offset = "0x2B89EB0", VA = "0x182B8B0B0")]
[FreeFunction]
private static void CreateWithString([Writable] Material self)
{
}
// Token: 0x06000476 RID: 1142 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000476")]
[Address(RVA = "0x2B8E730", Offset = "0x2B8D530", VA = "0x182B8E730")]
public Material(Shader shader)
{
}
// Token: 0x06000477 RID: 1143 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000477")]
[Address(RVA = "0x2B8E620", Offset = "0x2B8D420", VA = "0x182B8E620")]
[RequiredByNativeCode]
public Material(Material source)
{
}
// Token: 0x06000478 RID: 1144 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000478")]
[Address(RVA = "0x2B8E6B0", Offset = "0x2B8D4B0", VA = "0x182B8E6B0")]
[Obsolete]
[Obsolete("Creating materials from shader source string is no longer supported. Use Shader assets instead.", false)]
[EditorBrowsable(EditorBrowsableState.Never)]
public Material(string contents)
{
}
// Token: 0x06000479 RID: 1145 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000479")]
[Address(RVA = "0x2B8BC50", Offset = "0x2B8AA50", VA = "0x182B8BC50")]
internal static Material GetDefaultMaterial()
{
return null;
}
// Token: 0x0600047A RID: 1146 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x600047A")]
[Address(RVA = "0x2B8BC80", Offset = "0x2B8AA80", VA = "0x182B8BC80")]
internal static Material GetDefaultParticleMaterial()
{
return null;
}
// Token: 0x0600047B RID: 1147 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x600047B")]
[Address(RVA = "0x2B8BC20", Offset = "0x2B8AA20", VA = "0x182B8BC20")]
internal static Material GetDefaultLineMaterial()
{
return null;
}
// Token: 0x170000FF RID: 255
// (get) Token: 0x0600047C RID: 1148 RVA: 0x00002052 File Offset: 0x00000252
// (set) Token: 0x0600047D RID: 1149 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x170000FF")]
public Shader shader
{
[Token(Token = "0x600047C")]
[Address(RVA = "0x2B8EBB0", Offset = "0x2B8D9B0", VA = "0x182B8EBB0")]
get
{
return null;
}
[Token(Token = "0x600047D")]
[Address(RVA = "0x2B8F000", Offset = "0x2B8DE00", VA = "0x182B8F000")]
set
{
}
}
// Token: 0x17000100 RID: 256
// (get) Token: 0x0600047E RID: 1150 RVA: 0x000042F0 File Offset: 0x000024F0
// (set) Token: 0x0600047F RID: 1151 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000100")]
public Color color
{
[Token(Token = "0x600047E")]
[Address(RVA = "0x2B8E7C0", Offset = "0x2B8D5C0", VA = "0x182B8E7C0")]
get
{
return default(Color);
}
[Token(Token = "0x600047F")]
[Address(RVA = "0x2B8EBF0", Offset = "0x2B8D9F0", VA = "0x182B8EBF0")]
set
{
}
}
// Token: 0x17000101 RID: 257
// (get) Token: 0x06000480 RID: 1152 RVA: 0x00002052 File Offset: 0x00000252
// (set) Token: 0x06000481 RID: 1153 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000101")]
public Texture mainTexture
{
[Token(Token = "0x6000480")]
[Address(RVA = "0x2B8EA50", Offset = "0x2B8D850", VA = "0x182B8EA50")]
get
{
return null;
}
[Token(Token = "0x6000481")]
[Address(RVA = "0x2B8EF10", Offset = "0x2B8DD10", VA = "0x182B8EF10")]
set
{
}
}
// Token: 0x17000102 RID: 258
// (get) Token: 0x06000482 RID: 1154 RVA: 0x00004308 File Offset: 0x00002508
// (set) Token: 0x06000483 RID: 1155 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000102")]
public Vector2 mainTextureOffset
{
[Token(Token = "0x6000482")]
[Address(RVA = "0x2B8E950", Offset = "0x2B8D750", VA = "0x182B8E950")]
get
{
return default(Vector2);
}
[Token(Token = "0x6000483")]
[Address(RVA = "0x2B8ED90", Offset = "0x2B8DB90", VA = "0x182B8ED90")]
set
{
}
}
// Token: 0x17000103 RID: 259
// (get) Token: 0x06000484 RID: 1156 RVA: 0x00004320 File Offset: 0x00002520
// (set) Token: 0x06000485 RID: 1157 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000103")]
public Vector2 mainTextureScale
{
[Token(Token = "0x6000484")]
[Address(RVA = "0x2B8E9D0", Offset = "0x2B8D7D0", VA = "0x182B8E9D0")]
get
{
return default(Vector2);
}
[Token(Token = "0x6000485")]
[Address(RVA = "0x2B8EE50", Offset = "0x2B8DC50", VA = "0x182B8EE50")]
set
{
}
}
// Token: 0x06000486 RID: 1158 RVA: 0x00004338 File Offset: 0x00002538
[Token(Token = "0x6000486")]
[Address(RVA = "0x2B8BCB0", Offset = "0x2B8AAB0", VA = "0x182B8BCB0")]
[NativeName("GetFirstPropertyNameIdByAttributeFromScript")]
private int GetFirstPropertyNameIdByAttribute(ShaderPropertyFlags attributeFlag)
{
return 0;
}
// Token: 0x06000487 RID: 1159 RVA: 0x00004350 File Offset: 0x00002550
[Token(Token = "0x6000487")]
[Address(RVA = "0x2B8CCF0", Offset = "0x2B8BAF0", VA = "0x182B8CCF0")]
[NativeName("HasPropertyFromScript")]
public bool HasProperty(int nameID)
{
return default(bool);
}
// Token: 0x06000488 RID: 1160 RVA: 0x00004368 File Offset: 0x00002568
[Token(Token = "0x6000488")]
[Address(RVA = "0x2B8CCA0", Offset = "0x2B8BAA0", VA = "0x182B8CCA0")]
public bool HasProperty(string name)
{
return default(bool);
}
// Token: 0x17000104 RID: 260
// (get) Token: 0x06000489 RID: 1161 RVA: 0x00004380 File Offset: 0x00002580
// (set) Token: 0x0600048A RID: 1162 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000104")]
public int renderQueue
{
[Token(Token = "0x6000489")]
[Address(RVA = "0x2B8EB70", Offset = "0x2B8D970", VA = "0x182B8EB70")]
[NativeName("GetActualRenderQueue")]
get
{
return 0;
}
[Token(Token = "0x600048A")]
[Address(RVA = "0x2B8EFC0", Offset = "0x2B8DDC0", VA = "0x182B8EFC0")]
[NativeName("SetCustomRenderQueue")]
set
{
}
}
// Token: 0x17000105 RID: 261
// (get) Token: 0x0600048B RID: 1163 RVA: 0x00004398 File Offset: 0x00002598
[Token(Token = "0x17000105")]
internal int rawRenderQueue
{
[Token(Token = "0x600048B")]
[Address(RVA = "0x2B8EB30", Offset = "0x2B8D930", VA = "0x182B8EB30")]
[NativeName("GetCustomRenderQueue")]
get
{
return 0;
}
}
// Token: 0x0600048C RID: 1164 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600048C")]
[Address(RVA = "0x2B8B1E0", Offset = "0x2B89FE0", VA = "0x182B8B1E0")]
public void EnableKeyword(string keyword)
{
}
// Token: 0x0600048D RID: 1165 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600048D")]
[Address(RVA = "0x2B8B190", Offset = "0x2B89F90", VA = "0x182B8B190")]
public void DisableKeyword(string keyword)
{
}
// Token: 0x0600048E RID: 1166 RVA: 0x000043B0 File Offset: 0x000025B0
[Token(Token = "0x600048E")]
[Address(RVA = "0x2B8CD30", Offset = "0x2B8BB30", VA = "0x182B8CD30")]
public bool IsKeywordEnabled(string keyword)
{
return default(bool);
}
// Token: 0x17000106 RID: 262
// (get) Token: 0x0600048F RID: 1167 RVA: 0x000043C8 File Offset: 0x000025C8
// (set) Token: 0x06000490 RID: 1168 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000106")]
public MaterialGlobalIlluminationFlags globalIlluminationFlags
{
[Token(Token = "0x600048F")]
[Address(RVA = "0x2B8E910", Offset = "0x2B8D710", VA = "0x182B8E910")]
get
{
return MaterialGlobalIlluminationFlags.None;
}
[Token(Token = "0x6000490")]
[Address(RVA = "0x2B8ED50", Offset = "0x2B8DB50", VA = "0x182B8ED50")]
set
{
}
}
// Token: 0x17000107 RID: 263
// (get) Token: 0x06000491 RID: 1169 RVA: 0x000043E0 File Offset: 0x000025E0
// (set) Token: 0x06000492 RID: 1170 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000107")]
public bool doubleSidedGI
{
[Token(Token = "0x6000491")]
[Address(RVA = "0x2B8E890", Offset = "0x2B8D690", VA = "0x182B8E890")]
get
{
return default(bool);
}
[Token(Token = "0x6000492")]
[Address(RVA = "0x2B8ECB0", Offset = "0x2B8DAB0", VA = "0x182B8ECB0")]
set
{
}
}
// Token: 0x17000108 RID: 264
// (get) Token: 0x06000493 RID: 1171 RVA: 0x000043F8 File Offset: 0x000025F8
// (set) Token: 0x06000494 RID: 1172 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000108")]
[NativeProperty]
public bool enableInstancing
{
[Token(Token = "0x6000493")]
[Address(RVA = "0x2B8E8D0", Offset = "0x2B8D6D0", VA = "0x182B8E8D0")]
get
{
return default(bool);
}
[Token(Token = "0x6000494")]
[Address(RVA = "0x2B8ED00", Offset = "0x2B8DB00", VA = "0x182B8ED00")]
set
{
}
}
// Token: 0x17000109 RID: 265
// (get) Token: 0x06000495 RID: 1173 RVA: 0x00004410 File Offset: 0x00002610
[Token(Token = "0x17000109")]
public int passCount
{
[Token(Token = "0x6000495")]
[Address(RVA = "0x2B8EAF0", Offset = "0x2B8D8F0", VA = "0x182B8EAF0")]
get
{
return 0;
}
}
// Token: 0x06000496 RID: 1174 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000496")]
[Address(RVA = "0x2B8DE80", Offset = "0x2B8CC80", VA = "0x182B8DE80")]
[FreeFunction]
public void SetShaderPassEnabled(string passName, bool enabled)
{
}
// Token: 0x06000497 RID: 1175 RVA: 0x00004428 File Offset: 0x00002628
[Token(Token = "0x6000497")]
[Address(RVA = "0x2B8C410", Offset = "0x2B8B210", VA = "0x182B8C410")]
[FreeFunction]
public bool GetShaderPassEnabled(string passName)
{
return default(bool);
}
// Token: 0x06000498 RID: 1176 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000498")]
[Address(RVA = "0x2B8C390", Offset = "0x2B8B190", VA = "0x182B8C390")]
public string GetPassName(int pass)
{
return null;
}
// Token: 0x06000499 RID: 1177 RVA: 0x00004440 File Offset: 0x00002640
[Token(Token = "0x6000499")]
[Address(RVA = "0x2B8B8B0", Offset = "0x2B8A6B0", VA = "0x182B8B8B0")]
public int FindPass(string passName)
{
return 0;
}
// Token: 0x0600049A RID: 1178 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600049A")]
[Address(RVA = "0x2B8DD30", Offset = "0x2B8CB30", VA = "0x182B8DD30")]
public void SetOverrideTag(string tag, string val)
{
}
// Token: 0x0600049B RID: 1179 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x600049B")]
[Address(RVA = "0x2B8C460", Offset = "0x2B8B260", VA = "0x182B8C460")]
[NativeName("GetTag")]
private string GetTagImpl(string tag, bool currentSubShaderOnly, string defaultValue)
{
return null;
}
// Token: 0x0600049C RID: 1180 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x600049C")]
[Address(RVA = "0x2B8C560", Offset = "0x2B8B360", VA = "0x182B8C560")]
public string GetTag(string tag, bool searchFallbacks, string defaultValue)
{
return null;
}
// Token: 0x0600049D RID: 1181 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x600049D")]
[Address(RVA = "0x2B8C4D0", Offset = "0x2B8B2D0", VA = "0x182B8C4D0")]
public string GetTag(string tag, bool searchFallbacks)
{
return null;
}
// Token: 0x0600049E RID: 1182 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600049E")]
[Address(RVA = "0x2B8CD80", Offset = "0x2B8BB80", VA = "0x182B8CD80")]
[NativeThrows]
[FreeFunction]
public void Lerp(Material start, Material end, float t)
{
}
// Token: 0x0600049F RID: 1183 RVA: 0x00004458 File Offset: 0x00002658
[Token(Token = "0x600049F")]
[Address(RVA = "0x2B8DD90", Offset = "0x2B8CB90", VA = "0x182B8DD90")]
[FreeFunction]
public bool SetPass(int pass)
{
return default(bool);
}
// Token: 0x060004A0 RID: 1184 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004A0")]
[Address(RVA = "0x2B8AFC0", Offset = "0x2B89DC0", VA = "0x182B8AFC0")]
[FreeFunction]
public void CopyPropertiesFromMaterial(Material mat)
{
}
// Token: 0x060004A1 RID: 1185 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x60004A1")]
[Address(RVA = "0x2B8C3D0", Offset = "0x2B8B1D0", VA = "0x182B8C3D0")]
[FreeFunction]
private string[] GetShaderKeywords()
{
return null;
}
// Token: 0x060004A2 RID: 1186 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004A2")]
[Address(RVA = "0x2B8DE30", Offset = "0x2B8CC30", VA = "0x182B8DE30")]
[FreeFunction]
private void SetShaderKeywords(string[] names)
{
}
// Token: 0x1700010A RID: 266
// (get) Token: 0x060004A3 RID: 1187 RVA: 0x00002052 File Offset: 0x00000252
// (set) Token: 0x060004A4 RID: 1188 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700010A")]
public string[] shaderKeywords
{
[Token(Token = "0x60004A3")]
[Address(RVA = "0x2B8C3D0", Offset = "0x2B8B1D0", VA = "0x182B8C3D0")]
get
{
return null;
}
[Token(Token = "0x60004A4")]
[Address(RVA = "0x2B8DE30", Offset = "0x2B8CC30", VA = "0x182B8DE30")]
set
{
}
}
// Token: 0x060004A5 RID: 1189 RVA: 0x00004470 File Offset: 0x00002670
[Token(Token = "0x60004A5")]
[Address(RVA = "0x2B8AF80", Offset = "0x2B89D80", VA = "0x182B8AF80")]
public int ComputeCRC()
{
return 0;
}
// Token: 0x060004A6 RID: 1190 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x60004A6")]
[Address(RVA = "0x2B8C7A0", Offset = "0x2B8B5A0", VA = "0x182B8C7A0")]
[FreeFunction]
public string[] GetTexturePropertyNames()
{
return null;
}
// Token: 0x060004A7 RID: 1191 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x60004A7")]
[Address(RVA = "0x2B8C710", Offset = "0x2B8B510", VA = "0x182B8C710")]
[FreeFunction]
public int[] GetTexturePropertyNameIDs()
{
return null;
}
// Token: 0x060004A8 RID: 1192 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004A8")]
[Address(RVA = "0x2B8C750", Offset = "0x2B8B550", VA = "0x182B8C750")]
[FreeFunction]
private void GetTexturePropertyNamesInternal(object outNames)
{
}
// Token: 0x060004A9 RID: 1193 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004A9")]
[Address(RVA = "0x2B8C6C0", Offset = "0x2B8B4C0", VA = "0x182B8C6C0")]
[FreeFunction]
private void GetTexturePropertyNameIDsInternal(object outNames)
{
}
// Token: 0x060004AA RID: 1194 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004AA")]
[Address(RVA = "0x2B8C750", Offset = "0x2B8B550", VA = "0x182B8C750")]
public void GetTexturePropertyNames(List<string> outNames)
{
}
// Token: 0x060004AB RID: 1195 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004AB")]
[Address(RVA = "0x2B8C6C0", Offset = "0x2B8B4C0", VA = "0x182B8C6C0")]
public void GetTexturePropertyNameIDs(List<int> outNames)
{
}
// Token: 0x060004AC RID: 1196 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004AC")]
[Address(RVA = "0x2B8D700", Offset = "0x2B8C500", VA = "0x182B8D700")]
[NativeName("SetFloatFromScript")]
private void SetFloatImpl(int name, float value)
{
}
// Token: 0x060004AD RID: 1197 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004AD")]
[Address(RVA = "0x2B8D210", Offset = "0x2B8C010", VA = "0x182B8D210")]
[NativeName("SetColorFromScript")]
private void SetColorImpl(int name, Color value)
{
}
// Token: 0x060004AE RID: 1198 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004AE")]
[Address(RVA = "0x2B8DBF0", Offset = "0x2B8C9F0", VA = "0x182B8DBF0")]
[NativeName("SetMatrixFromScript")]
private void SetMatrixImpl(int name, Matrix4x4 value)
{
}
// Token: 0x060004AF RID: 1199 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004AF")]
[Address(RVA = "0x2B8DEE0", Offset = "0x2B8CCE0", VA = "0x182B8DEE0")]
[NativeName("SetTextureFromScript")]
private void SetTextureImpl(int name, Texture value)
{
}
// Token: 0x060004B0 RID: 1200 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004B0")]
[Address(RVA = "0x2B8DDD0", Offset = "0x2B8CBD0", VA = "0x182B8DDD0")]
[NativeName("SetRenderTextureFromScript")]
private void SetRenderTextureImpl(int name, RenderTexture value, RenderTextureSubElement element)
{
}
// Token: 0x060004B1 RID: 1201 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004B1")]
[Address(RVA = "0x2B8CDF0", Offset = "0x2B8BBF0", VA = "0x182B8CDF0")]
[NativeName("SetBufferFromScript")]
private void SetBufferImpl(int name, ComputeBuffer value)
{
}
// Token: 0x060004B2 RID: 1202 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004B2")]
[Address(RVA = "0x2B8D310", Offset = "0x2B8C110", VA = "0x182B8D310")]
[NativeName("SetConstantBufferFromScript")]
private void SetConstantBufferImpl(int name, ComputeBuffer value, int offset, int size)
{
}
// Token: 0x060004B3 RID: 1203 RVA: 0x00004488 File Offset: 0x00002688
[Token(Token = "0x60004B3")]
[Address(RVA = "0x2B8BED0", Offset = "0x2B8ACD0", VA = "0x182B8BED0")]
[NativeName("GetFloatFromScript")]
private float GetFloatImpl(int name)
{
return 0f;
}
// Token: 0x060004B4 RID: 1204 RVA: 0x000044A0 File Offset: 0x000026A0
[Token(Token = "0x60004B4")]
[Address(RVA = "0x2B8BB30", Offset = "0x2B8A930", VA = "0x182B8BB30")]
[NativeName("GetColorFromScript")]
private Color GetColorImpl(int name)
{
return default(Color);
}
// Token: 0x060004B5 RID: 1205 RVA: 0x000044B8 File Offset: 0x000026B8
[Token(Token = "0x60004B5")]
[Address(RVA = "0x2B8C240", Offset = "0x2B8B040", VA = "0x182B8C240")]
[NativeName("GetMatrixFromScript")]
private Matrix4x4 GetMatrixImpl(int name)
{
return default(Matrix4x4);
}
// Token: 0x060004B6 RID: 1206 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x60004B6")]
[Address(RVA = "0x2B8C5D0", Offset = "0x2B8B3D0", VA = "0x182B8C5D0")]
[NativeName("GetTextureFromScript")]
private Texture GetTextureImpl(int name)
{
return null;
}
// Token: 0x060004B7 RID: 1207 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004B7")]
[Address(RVA = "0x2B8D3E0", Offset = "0x2B8C1E0", VA = "0x182B8D3E0")]
[FreeFunction]
private void SetFloatArrayImpl(int name, float[] values, int count)
{
}
// Token: 0x060004B8 RID: 1208 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004B8")]
[Address(RVA = "0x2B8E200", Offset = "0x2B8D000", VA = "0x182B8E200")]
[FreeFunction]
private void SetVectorArrayImpl(int name, Vector4[] values, int count)
{
}
// Token: 0x060004B9 RID: 1209 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004B9")]
[Address(RVA = "0x2B8CEA0", Offset = "0x2B8BCA0", VA = "0x182B8CEA0")]
[FreeFunction]
private void SetColorArrayImpl(int name, Color[] values, int count)
{
}
// Token: 0x060004BA RID: 1210 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004BA")]
[Address(RVA = "0x2B8D880", Offset = "0x2B8C680", VA = "0x182B8D880")]
[FreeFunction]
private void SetMatrixArrayImpl(int name, Matrix4x4[] values, int count)
{
}
// Token: 0x060004BB RID: 1211 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x60004BB")]
[Address(RVA = "0x2B8BD30", Offset = "0x2B8AB30", VA = "0x182B8BD30")]
[FreeFunction]
private float[] GetFloatArrayImpl(int name)
{
return null;
}
// Token: 0x060004BC RID: 1212 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x60004BC")]
[Address(RVA = "0x2B8C9E0", Offset = "0x2B8B7E0", VA = "0x182B8C9E0")]
[FreeFunction]
private Vector4[] GetVectorArrayImpl(int name)
{
return null;
}
// Token: 0x060004BD RID: 1213 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x60004BD")]
[Address(RVA = "0x2B8B940", Offset = "0x2B8A740", VA = "0x182B8B940")]
[FreeFunction]
private Color[] GetColorArrayImpl(int name)
{
return null;
}
// Token: 0x060004BE RID: 1214 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x60004BE")]
[Address(RVA = "0x2B8C050", Offset = "0x2B8AE50", VA = "0x182B8C050")]
[FreeFunction]
private Matrix4x4[] GetMatrixArrayImpl(int name)
{
return null;
}
// Token: 0x060004BF RID: 1215 RVA: 0x000044D0 File Offset: 0x000026D0
[Token(Token = "0x60004BF")]
[Address(RVA = "0x2B8BCF0", Offset = "0x2B8AAF0", VA = "0x182B8BCF0")]
[FreeFunction]
private int GetFloatArrayCountImpl(int name)
{
return 0;
}
// Token: 0x060004C0 RID: 1216 RVA: 0x000044E8 File Offset: 0x000026E8
[Token(Token = "0x60004C0")]
[Address(RVA = "0x2B8C9A0", Offset = "0x2B8B7A0", VA = "0x182B8C9A0")]
[FreeFunction]
private int GetVectorArrayCountImpl(int name)
{
return 0;
}
// Token: 0x060004C1 RID: 1217 RVA: 0x00004500 File Offset: 0x00002700
[Token(Token = "0x60004C1")]
[Address(RVA = "0x2B8B900", Offset = "0x2B8A700", VA = "0x182B8B900")]
[FreeFunction]
private int GetColorArrayCountImpl(int name)
{
return 0;
}
// Token: 0x060004C2 RID: 1218 RVA: 0x00004518 File Offset: 0x00002718
[Token(Token = "0x60004C2")]
[Address(RVA = "0x2B8C010", Offset = "0x2B8AE10", VA = "0x182B8C010")]
[FreeFunction]
private int GetMatrixArrayCountImpl(int name)
{
return 0;
}
// Token: 0x060004C3 RID: 1219 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004C3")]
[Address(RVA = "0x2B8B3D0", Offset = "0x2B8A1D0", VA = "0x182B8B3D0")]
[FreeFunction]
private void ExtractFloatArrayImpl(int name, [Out] float[] val)
{
}
// Token: 0x060004C4 RID: 1220 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004C4")]
[Address(RVA = "0x2B8B710", Offset = "0x2B8A510", VA = "0x182B8B710")]
[FreeFunction]
private void ExtractVectorArrayImpl(int name, [Out] Vector4[] val)
{
}
// Token: 0x060004C5 RID: 1221 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004C5")]
[Address(RVA = "0x2B8B230", Offset = "0x2B8A030", VA = "0x182B8B230")]
[FreeFunction]
private void ExtractColorArrayImpl(int name, [Out] Color[] val)
{
}
// Token: 0x060004C6 RID: 1222 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004C6")]
[Address(RVA = "0x2B8B570", Offset = "0x2B8A370", VA = "0x182B8B570")]
[FreeFunction]
private void ExtractMatrixArrayImpl(int name, [Out] Matrix4x4[] val)
{
}
// Token: 0x060004C7 RID: 1223 RVA: 0x00004530 File Offset: 0x00002730
[Token(Token = "0x60004C7")]
[Address(RVA = "0x2B8C830", Offset = "0x2B8B630", VA = "0x182B8C830")]
[NativeName("GetTextureScaleAndOffsetFromScript")]
private Vector4 GetTextureScaleAndOffsetImpl(int name)
{
return default(Vector4);
}
// Token: 0x060004C8 RID: 1224 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004C8")]
[Address(RVA = "0x2B8DF80", Offset = "0x2B8CD80", VA = "0x182B8DF80")]
[NativeName("SetTextureOffsetFromScript")]
private void SetTextureOffsetImpl(int name, Vector2 offset)
{
}
// Token: 0x060004C9 RID: 1225 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004C9")]
[Address(RVA = "0x2B8E080", Offset = "0x2B8CE80", VA = "0x182B8E080")]
[NativeName("SetTextureScaleFromScript")]
private void SetTextureScaleImpl(int name, Vector2 scale)
{
}
// Token: 0x060004CA RID: 1226 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004CA")]
[Address(RVA = "0x2B8D580", Offset = "0x2B8C380", VA = "0x182B8D580")]
private void SetFloatArray(int name, float[] values, int count)
{
}
// Token: 0x060004CB RID: 1227 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004CB")]
[Address(RVA = "0x2B8E290", Offset = "0x2B8D090", VA = "0x182B8E290")]
private void SetVectorArray(int name, Vector4[] values, int count)
{
}
// Token: 0x060004CC RID: 1228 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004CC")]
[Address(RVA = "0x2B8CF50", Offset = "0x2B8BD50", VA = "0x182B8CF50")]
private void SetColorArray(int name, Color[] values, int count)
{
}
// Token: 0x060004CD RID: 1229 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004CD")]
[Address(RVA = "0x2B8DA70", Offset = "0x2B8C870", VA = "0x182B8DA70")]
private void SetMatrixArray(int name, Matrix4x4[] values, int count)
{
}
// Token: 0x060004CE RID: 1230 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004CE")]
[Address(RVA = "0x2B8B420", Offset = "0x2B8A220", VA = "0x182B8B420")]
private void ExtractFloatArray(int name, List<float> values)
{
}
// Token: 0x060004CF RID: 1231 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004CF")]
[Address(RVA = "0x2B8B760", Offset = "0x2B8A560", VA = "0x182B8B760")]
private void ExtractVectorArray(int name, List<Vector4> values)
{
}
// Token: 0x060004D0 RID: 1232 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004D0")]
[Address(RVA = "0x2B8B280", Offset = "0x2B8A080", VA = "0x182B8B280")]
private void ExtractColorArray(int name, List<Color> values)
{
}
// Token: 0x060004D1 RID: 1233 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004D1")]
[Address(RVA = "0x2B8B5C0", Offset = "0x2B8A3C0", VA = "0x182B8B5C0")]
private void ExtractMatrixArray(int name, List<Matrix4x4> values)
{
}
// Token: 0x060004D2 RID: 1234 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004D2")]
[Address(RVA = "0x2B8D750", Offset = "0x2B8C550", VA = "0x182B8D750")]
public void SetFloat(string name, float value)
{
}
// Token: 0x060004D3 RID: 1235 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004D3")]
[Address(RVA = "0x2B8D700", Offset = "0x2B8C500", VA = "0x182B8D700")]
public void SetFloat(int nameID, float value)
{
}
// Token: 0x060004D4 RID: 1236 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004D4")]
[Address(RVA = "0x2B8D7B0", Offset = "0x2B8C5B0", VA = "0x182B8D7B0")]
public void SetInt(string name, int value)
{
}
// Token: 0x060004D5 RID: 1237 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004D5")]
[Address(RVA = "0x2B8D820", Offset = "0x2B8C620", VA = "0x182B8D820")]
public void SetInt(int nameID, int value)
{
}
// Token: 0x060004D6 RID: 1238 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004D6")]
[Address(RVA = "0x2B8D2B0", Offset = "0x2B8C0B0", VA = "0x182B8D2B0")]
public void SetColor(string name, Color value)
{
}
// Token: 0x060004D7 RID: 1239 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004D7")]
[Address(RVA = "0x2B8D260", Offset = "0x2B8C060", VA = "0x182B8D260")]
public void SetColor(int nameID, Color value)
{
}
// Token: 0x060004D8 RID: 1240 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004D8")]
[Address(RVA = "0x2B8E520", Offset = "0x2B8D320", VA = "0x182B8E520")]
public void SetVector(string name, Vector4 value)
{
}
// Token: 0x060004D9 RID: 1241 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004D9")]
[Address(RVA = "0x2B8E5B0", Offset = "0x2B8D3B0", VA = "0x182B8E5B0")]
public void SetVector(int nameID, Vector4 value)
{
}
// Token: 0x060004DA RID: 1242 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004DA")]
[Address(RVA = "0x2B8DCB0", Offset = "0x2B8CAB0", VA = "0x182B8DCB0")]
public void SetMatrix(string name, Matrix4x4 value)
{
}
// Token: 0x060004DB RID: 1243 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004DB")]
[Address(RVA = "0x2B8DC40", Offset = "0x2B8CA40", VA = "0x182B8DC40")]
public void SetMatrix(int nameID, Matrix4x4 value)
{
}
// Token: 0x060004DC RID: 1244 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004DC")]
[Address(RVA = "0x2B8E130", Offset = "0x2B8CF30", VA = "0x182B8E130")]
public void SetTexture(string name, Texture value)
{
}
// Token: 0x060004DD RID: 1245 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004DD")]
[Address(RVA = "0x2B8DEE0", Offset = "0x2B8CCE0", VA = "0x182B8DEE0")]
public void SetTexture(int nameID, Texture value)
{
}
// Token: 0x060004DE RID: 1246 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004DE")]
[Address(RVA = "0x2B8E190", Offset = "0x2B8CF90", VA = "0x182B8E190")]
public void SetTexture(string name, RenderTexture value, RenderTextureSubElement element)
{
}
// Token: 0x060004DF RID: 1247 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004DF")]
[Address(RVA = "0x2B8DDD0", Offset = "0x2B8CBD0", VA = "0x182B8DDD0")]
public void SetTexture(int nameID, RenderTexture value, RenderTextureSubElement element)
{
}
// Token: 0x060004E0 RID: 1248 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004E0")]
[Address(RVA = "0x2B8CE40", Offset = "0x2B8BC40", VA = "0x182B8CE40")]
public void SetBuffer(string name, ComputeBuffer value)
{
}
// Token: 0x060004E1 RID: 1249 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004E1")]
[Address(RVA = "0x2B8CDF0", Offset = "0x2B8BBF0", VA = "0x182B8CDF0")]
public void SetBuffer(int nameID, ComputeBuffer value)
{
}
// Token: 0x060004E2 RID: 1250 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004E2")]
[Address(RVA = "0x2B8D370", Offset = "0x2B8C170", VA = "0x182B8D370")]
public void SetConstantBuffer(string name, ComputeBuffer value, int offset, int size)
{
}
// Token: 0x060004E3 RID: 1251 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004E3")]
[Address(RVA = "0x2B8D310", Offset = "0x2B8C110", VA = "0x182B8D310")]
public void SetConstantBuffer(int nameID, ComputeBuffer value, int offset, int size)
{
}
// Token: 0x060004E4 RID: 1252 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004E4")]
[Address(RVA = "0x2B8D470", Offset = "0x2B8C270", VA = "0x182B8D470")]
public void SetFloatArray(string name, List<float> values)
{
}
// Token: 0x060004E5 RID: 1253 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004E5")]
[Address(RVA = "0x2B8D500", Offset = "0x2B8C300", VA = "0x182B8D500")]
public void SetFloatArray(int nameID, List<float> values)
{
}
// Token: 0x060004E6 RID: 1254 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004E6")]
[Address(RVA = "0x2B8D6B0", Offset = "0x2B8C4B0", VA = "0x182B8D6B0")]
public void SetFloatArray(string name, float[] values)
{
}
// Token: 0x060004E7 RID: 1255 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004E7")]
[Address(RVA = "0x2B8D440", Offset = "0x2B8C240", VA = "0x182B8D440")]
public void SetFloatArray(int nameID, float[] values)
{
}
// Token: 0x060004E8 RID: 1256 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004E8")]
[Address(RVA = "0x2B8D080", Offset = "0x2B8BE80", VA = "0x182B8D080")]
public void SetColorArray(string name, List<Color> values)
{
}
// Token: 0x060004E9 RID: 1257 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004E9")]
[Address(RVA = "0x2B8D110", Offset = "0x2B8BF10", VA = "0x182B8D110")]
public void SetColorArray(int nameID, List<Color> values)
{
}
// Token: 0x060004EA RID: 1258 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004EA")]
[Address(RVA = "0x2B8CF00", Offset = "0x2B8BD00", VA = "0x182B8CF00")]
public void SetColorArray(string name, Color[] values)
{
}
// Token: 0x060004EB RID: 1259 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004EB")]
[Address(RVA = "0x2B8D190", Offset = "0x2B8BF90", VA = "0x182B8D190")]
public void SetColorArray(int nameID, Color[] values)
{
}
// Token: 0x060004EC RID: 1260 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004EC")]
[Address(RVA = "0x2B8E490", Offset = "0x2B8D290", VA = "0x182B8E490")]
public void SetVectorArray(string name, List<Vector4> values)
{
}
// Token: 0x060004ED RID: 1261 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004ED")]
[Address(RVA = "0x2B8E410", Offset = "0x2B8D210", VA = "0x182B8E410")]
public void SetVectorArray(int nameID, List<Vector4> values)
{
}
// Token: 0x060004EE RID: 1262 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004EE")]
[Address(RVA = "0x2B8E3C0", Offset = "0x2B8D1C0", VA = "0x182B8E3C0")]
public void SetVectorArray(string name, Vector4[] values)
{
}
// Token: 0x060004EF RID: 1263 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004EF")]
[Address(RVA = "0x2B8E260", Offset = "0x2B8D060", VA = "0x182B8E260")]
public void SetVectorArray(int nameID, Vector4[] values)
{
}
// Token: 0x060004F0 RID: 1264 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004F0")]
[Address(RVA = "0x2B8D9E0", Offset = "0x2B8C7E0", VA = "0x182B8D9E0")]
public void SetMatrixArray(string name, List<Matrix4x4> values)
{
}
// Token: 0x060004F1 RID: 1265 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004F1")]
[Address(RVA = "0x2B8D930", Offset = "0x2B8C730", VA = "0x182B8D930")]
public void SetMatrixArray(int nameID, List<Matrix4x4> values)
{
}
// Token: 0x060004F2 RID: 1266 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004F2")]
[Address(RVA = "0x2B8D8E0", Offset = "0x2B8C6E0", VA = "0x182B8D8E0")]
public void SetMatrixArray(string name, Matrix4x4[] values)
{
}
// Token: 0x060004F3 RID: 1267 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60004F3")]
[Address(RVA = "0x2B8D9B0", Offset = "0x2B8C7B0", VA = "0x182B8D9B0")]
public void SetMatrixArray(int nameID, Matrix4x4[] values)
{
}
// Token: 0x060004F4 RID: 1268 RVA: 0x00004548 File Offset: 0x00002748
[Token(Token = "0x60004F4")]
[Address(RVA = "0x2B8BF10", Offset = "0x2B8AD10", VA = "0x182B8BF10")]
public float GetFloat(string name)
{
return 0f;
}
// Token: 0x060004F5 RID: 1269 RVA: 0x00004560 File Offset: 0x00002760
[Token(Token = "0x60004F5")]
[Address(RVA = "0x2B8BED0", Offset = "0x2B8ACD0", VA = "0x182B8BED0")]
public float GetFloat(int nameID)
{
return 0f;
}
// Token: 0x060004F6 RID: 1270 RVA: 0x00004578 File Offset: 0x00002778
[Token(Token = "0x60004F6")]
[Address(RVA = "0x2B8BFB0", Offset = "0x2B8ADB0", VA = "0x182B8BFB0")]
public int GetInt(string name)
{
return 0;
}
// Token: 0x060004F7 RID: 1271 RVA: 0x00004590 File Offset: 0x00002790
[Token(Token = "0x60004F7")]
[Address(RVA = "0x2B8BF60", Offset = "0x2B8AD60", VA = "0x182B8BF60")]
public int GetInt(int nameID)
{
return 0;
}
// Token: 0x060004F8 RID: 1272 RVA: 0x000045A8 File Offset: 0x000027A8
[Token(Token = "0x60004F8")]
[Address(RVA = "0x2B8BBA0", Offset = "0x2B8A9A0", VA = "0x182B8BBA0")]
public Color GetColor(string name)
{
return default(Color);
}
// Token: 0x060004F9 RID: 1273 RVA: 0x000045C0 File Offset: 0x000027C0
[Token(Token = "0x60004F9")]
[Address(RVA = "0x2B8BB30", Offset = "0x2B8A930", VA = "0x182B8BB30")]
public Color GetColor(int nameID)
{
return default(Color);
}
// Token: 0x060004FA RID: 1274 RVA: 0x000045D8 File Offset: 0x000027D8
[Token(Token = "0x60004FA")]
[Address(RVA = "0x2B8CB80", Offset = "0x2B8B980", VA = "0x182B8CB80")]
public Vector4 GetVector(string name)
{
return default(Vector4);
}
// Token: 0x060004FB RID: 1275 RVA: 0x000045F0 File Offset: 0x000027F0
[Token(Token = "0x60004FB")]
[Address(RVA = "0x2B8CC10", Offset = "0x2B8BA10", VA = "0x182B8CC10")]
public Vector4 GetVector(int nameID)
{
return default(Vector4);
}
// Token: 0x060004FC RID: 1276 RVA: 0x00004608 File Offset: 0x00002808
[Token(Token = "0x60004FC")]
[Address(RVA = "0x2B8C2E0", Offset = "0x2B8B0E0", VA = "0x182B8C2E0")]
public Matrix4x4 GetMatrix(string name)
{
return default(Matrix4x4);
}
// Token: 0x060004FD RID: 1277 RVA: 0x00004620 File Offset: 0x00002820
[Token(Token = "0x60004FD")]
[Address(RVA = "0x2B8C240", Offset = "0x2B8B040", VA = "0x182B8C240")]
public Matrix4x4 GetMatrix(int nameID)
{
return default(Matrix4x4);
}
// Token: 0x060004FE RID: 1278 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x60004FE")]
[Address(RVA = "0x2B8C950", Offset = "0x2B8B750", VA = "0x182B8C950")]
public Texture GetTexture(string name)
{
return null;
}
// Token: 0x060004FF RID: 1279 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x60004FF")]
[Address(RVA = "0x2B8C5D0", Offset = "0x2B8B3D0", VA = "0x182B8C5D0")]
public Texture GetTexture(int nameID)
{
return null;
}
// Token: 0x06000500 RID: 1280 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000500")]
[Address(RVA = "0x2B8BE40", Offset = "0x2B8AC40", VA = "0x182B8BE40")]
public float[] GetFloatArray(string name)
{
return null;
}
// Token: 0x06000501 RID: 1281 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000501")]
[Address(RVA = "0x2B8BD70", Offset = "0x2B8AB70", VA = "0x182B8BD70")]
public float[] GetFloatArray(int nameID)
{
return null;
}
// Token: 0x06000502 RID: 1282 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000502")]
[Address(RVA = "0x2B8BA10", Offset = "0x2B8A810", VA = "0x182B8BA10")]
public Color[] GetColorArray(string name)
{
return null;
}
// Token: 0x06000503 RID: 1283 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000503")]
[Address(RVA = "0x2B8B980", Offset = "0x2B8A780", VA = "0x182B8B980")]
public Color[] GetColorArray(int nameID)
{
return null;
}
// Token: 0x06000504 RID: 1284 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000504")]
[Address(RVA = "0x2B8CAF0", Offset = "0x2B8B8F0", VA = "0x182B8CAF0")]
public Vector4[] GetVectorArray(string name)
{
return null;
}
// Token: 0x06000505 RID: 1285 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000505")]
[Address(RVA = "0x2B8CA70", Offset = "0x2B8B870", VA = "0x182B8CA70")]
public Vector4[] GetVectorArray(int nameID)
{
return null;
}
// Token: 0x06000506 RID: 1286 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000506")]
[Address(RVA = "0x2B8C090", Offset = "0x2B8AE90", VA = "0x182B8C090")]
public Matrix4x4[] GetMatrixArray(string name)
{
return null;
}
// Token: 0x06000507 RID: 1287 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000507")]
[Address(RVA = "0x2B8C130", Offset = "0x2B8AF30", VA = "0x182B8C130")]
public Matrix4x4[] GetMatrixArray(int nameID)
{
return null;
}
// Token: 0x06000508 RID: 1288 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000508")]
[Address(RVA = "0x2B8BDF0", Offset = "0x2B8ABF0", VA = "0x182B8BDF0")]
public void GetFloatArray(string name, List<float> values)
{
}
// Token: 0x06000509 RID: 1289 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000509")]
[Address(RVA = "0x2B8BE30", Offset = "0x2B8AC30", VA = "0x182B8BE30")]
public void GetFloatArray(int nameID, List<float> values)
{
}
// Token: 0x0600050A RID: 1290 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600050A")]
[Address(RVA = "0x2B8BAA0", Offset = "0x2B8A8A0", VA = "0x182B8BAA0")]
public void GetColorArray(string name, List<Color> values)
{
}
// Token: 0x0600050B RID: 1291 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600050B")]
[Address(RVA = "0x2B8BA00", Offset = "0x2B8A800", VA = "0x182B8BA00")]
public void GetColorArray(int nameID, List<Color> values)
{
}
// Token: 0x0600050C RID: 1292 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600050C")]
[Address(RVA = "0x2B8CA20", Offset = "0x2B8B820", VA = "0x182B8CA20")]
public void GetVectorArray(string name, List<Vector4> values)
{
}
// Token: 0x0600050D RID: 1293 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600050D")]
[Address(RVA = "0x2B8CA60", Offset = "0x2B8B860", VA = "0x182B8CA60")]
public void GetVectorArray(int nameID, List<Vector4> values)
{
}
// Token: 0x0600050E RID: 1294 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600050E")]
[Address(RVA = "0x2B8C1B0", Offset = "0x2B8AFB0", VA = "0x182B8C1B0")]
public void GetMatrixArray(string name, List<Matrix4x4> values)
{
}
// Token: 0x0600050F RID: 1295 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600050F")]
[Address(RVA = "0x2B8C120", Offset = "0x2B8AF20", VA = "0x182B8C120")]
public void GetMatrixArray(int nameID, List<Matrix4x4> values)
{
}
// Token: 0x06000510 RID: 1296 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000510")]
[Address(RVA = "0x2B8DFD0", Offset = "0x2B8CDD0", VA = "0x182B8DFD0")]
public void SetTextureOffset(string name, Vector2 value)
{
}
// Token: 0x06000511 RID: 1297 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000511")]
[Address(RVA = "0x2B8DF80", Offset = "0x2B8CD80", VA = "0x182B8DF80")]
public void SetTextureOffset(int nameID, Vector2 value)
{
}
// Token: 0x06000512 RID: 1298 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000512")]
[Address(RVA = "0x2B8E0D0", Offset = "0x2B8CED0", VA = "0x182B8E0D0")]
public void SetTextureScale(string name, Vector2 value)
{
}
// Token: 0x06000513 RID: 1299 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000513")]
[Address(RVA = "0x2B8E080", Offset = "0x2B8CE80", VA = "0x182B8E080")]
public void SetTextureScale(int nameID, Vector2 value)
{
}
// Token: 0x06000514 RID: 1300 RVA: 0x00004638 File Offset: 0x00002838
[Token(Token = "0x6000514")]
[Address(RVA = "0x2B8C610", Offset = "0x2B8B410", VA = "0x182B8C610")]
public Vector2 GetTextureOffset(string name)
{
return default(Vector2);
}
// Token: 0x06000515 RID: 1301 RVA: 0x00004650 File Offset: 0x00002850
[Token(Token = "0x6000515")]
[Address(RVA = "0x2B8C640", Offset = "0x2B8B440", VA = "0x182B8C640")]
public Vector2 GetTextureOffset(int nameID)
{
return default(Vector2);
}
// Token: 0x06000516 RID: 1302 RVA: 0x00004668 File Offset: 0x00002868
[Token(Token = "0x6000516")]
[Address(RVA = "0x2B8C8A0", Offset = "0x2B8B6A0", VA = "0x182B8C8A0")]
public Vector2 GetTextureScale(string name)
{
return default(Vector2);
}
// Token: 0x06000517 RID: 1303 RVA: 0x00004680 File Offset: 0x00002880
[Token(Token = "0x6000517")]
[Address(RVA = "0x2B8C8D0", Offset = "0x2B8B6D0", VA = "0x182B8C8D0")]
public Vector2 GetTextureScale(int nameID)
{
return default(Vector2);
}
// Token: 0x06000518 RID: 1304 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000518")]
[Address(RVA = "0x2B8D1C0", Offset = "0x2B8BFC0", VA = "0x182B8D1C0")]
private void SetColorImpl_Injected(int name, ref Color value)
{
}
// Token: 0x06000519 RID: 1305 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000519")]
[Address(RVA = "0x2B8DBA0", Offset = "0x2B8C9A0", VA = "0x182B8DBA0")]
private void SetMatrixImpl_Injected(int name, ref Matrix4x4 value)
{
}
// Token: 0x0600051A RID: 1306 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600051A")]
[Address(RVA = "0x2B8BAE0", Offset = "0x2B8A8E0", VA = "0x182B8BAE0")]
private void GetColorImpl_Injected(int name, out Color ret)
{
}
// Token: 0x0600051B RID: 1307 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600051B")]
[Address(RVA = "0x2B8C1F0", Offset = "0x2B8AFF0", VA = "0x182B8C1F0")]
private void GetMatrixImpl_Injected(int name, out Matrix4x4 ret)
{
}
// Token: 0x0600051C RID: 1308 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600051C")]
[Address(RVA = "0x2B8C7E0", Offset = "0x2B8B5E0", VA = "0x182B8C7E0")]
private void GetTextureScaleAndOffsetImpl_Injected(int name, out Vector4 ret)
{
}
// Token: 0x0600051D RID: 1309 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600051D")]
[Address(RVA = "0x2B8DF30", Offset = "0x2B8CD30", VA = "0x182B8DF30")]
private void SetTextureOffsetImpl_Injected(int name, ref Vector2 offset)
{
}
// Token: 0x0600051E RID: 1310 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600051E")]
[Address(RVA = "0x2B8E030", Offset = "0x2B8CE30", VA = "0x182B8E030")]
private void SetTextureScaleImpl_Injected(int name, ref Vector2 scale)
{
}
}
}