Files
Aug2021-Cpp2IL-Dump/UnityEngine.CoreModule/UnityEngine/Skybox.cs
T
2026-04-10 22:50:51 +02:00

32 lines
764 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine
{
// Token: 0x0200008D RID: 141
[Token(Token = "0x200008D")]
[NativeHeader("Runtime/Camera/Skybox.h")]
public sealed class Skybox : Behaviour
{
// Token: 0x1700011E RID: 286
// (get) Token: 0x06000542 RID: 1346 RVA: 0x00002052 File Offset: 0x00000252
// (set) Token: 0x06000543 RID: 1347 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700011E")]
public Material material
{
[Token(Token = "0x6000542")]
[Address(RVA = "0x2CC9C70", Offset = "0x2CC8A70", VA = "0x182CC9C70")]
get
{
return null;
}
[Token(Token = "0x6000543")]
[Address(RVA = "0x2CC9CB0", Offset = "0x2CC8AB0", VA = "0x182CC9CB0")]
set
{
}
}
}
}