25 lines
526 B
C#
25 lines
526 B
C#
using System;
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using UnityEngine;
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namespace UnityStandardAssets.CinematicEffects
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{
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// Token: 0x02000009 RID: 9
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public interface IAntiAliasing
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{
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// Token: 0x0600001D RID: 29
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void OnEnable(AntiAliasing owner);
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// Token: 0x0600001E RID: 30
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void OnDisable();
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// Token: 0x0600001F RID: 31
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void OnPreCull(Camera camera);
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// Token: 0x06000020 RID: 32
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void OnPostRender(Camera camera);
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// Token: 0x06000021 RID: 33
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void OnRenderImage(Camera camera, RenderTexture source, RenderTexture destination);
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}
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}
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