Files
2026-06-04 11:42:34 +02:00

25 lines
526 B
C#

using System;
using UnityEngine;
namespace UnityStandardAssets.CinematicEffects
{
// Token: 0x02000009 RID: 9
public interface IAntiAliasing
{
// Token: 0x0600001D RID: 29
void OnEnable(AntiAliasing owner);
// Token: 0x0600001E RID: 30
void OnDisable();
// Token: 0x0600001F RID: 31
void OnPreCull(Camera camera);
// Token: 0x06000020 RID: 32
void OnPostRender(Camera camera);
// Token: 0x06000021 RID: 33
void OnRenderImage(Camera camera, RenderTexture source, RenderTexture destination);
}
}