Files
2026-06-04 11:42:34 +02:00

41 lines
838 B
C#

using System;
using UnityEngine;
// Token: 0x02000097 RID: 151
[Serializable]
public class PlayingCardVisualConfig : ScriptableObject
{
// Token: 0x04000441 RID: 1089
[SerializeField]
public PlayingCardVisualConfig.SuitConfig[] SuitConfigs;
// Token: 0x04000442 RID: 1090
[SerializeField]
public PlayingCardVisualConfig.ValueConfig[] ValueConfigs;
// Token: 0x02000098 RID: 152
[Serializable]
public struct SuitConfig
{
// Token: 0x04000443 RID: 1091
public PlayingCard.IMMIHPJKFOP Suit;
// Token: 0x04000444 RID: 1092
public Sprite Sprite;
// Token: 0x04000445 RID: 1093
public Color Color;
}
// Token: 0x02000099 RID: 153
[Serializable]
public struct ValueConfig
{
// Token: 0x04000446 RID: 1094
public PlayingCard.LBJBLOKBKKN Value;
// Token: 0x04000447 RID: 1095
public string Label;
}
}