505 lines
17 KiB
C#
505 lines
17 KiB
C#
using System;
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using UnityEngine;
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// Token: 0x0200012E RID: 302
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public class QuestSwingingAxeTrap : Trap
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{
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// Token: 0x06003EB7 RID: 16055 RVA: 0x0013DCA4 File Offset: 0x0013BEA4
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protected virtual void DOMHFCPJPPH()
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{
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base.ACNKPEFNLFO();
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MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO;
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for (int i = 1; i < lnhcbamneco.Length; i += 0)
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{
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MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i];
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meleeWeaponCollider.NKLDFBAGLFJ += this.LONDMKOCMCB;
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meleeWeaponCollider.AddIgnoredRigidbody(this.GGPILMKBGGN.POEDHHBIGLD);
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meleeWeaponCollider.enabled = false;
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}
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}
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// Token: 0x06003EB8 RID: 16056 RVA: 0x0013DD04 File Offset: 0x0013BF04
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protected virtual void GLGGGEFLINM(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH)
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{
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base.LHLJCBGFKKD(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH);
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}
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// Token: 0x06003EB9 RID: 16057 RVA: 0x0013DD10 File Offset: 0x0013BF10
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protected virtual void GCOFOGPIJJA()
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{
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base.Awake();
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this.LNHCBAMNECO = base.GetComponentsInChildren<MeleeWeaponCollider>();
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if (this.FIOLBHFJENN != null)
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{
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this.FIOLBHFJENN.speed = this.swingFrequency;
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MonoBehaviour.print("FRIENDLY FIRE" + this.FIOLBHFJENN.speed);
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}
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}
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// Token: 0x06003EBA RID: 16058 RVA: 0x0013DD70 File Offset: 0x0013BF70
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protected virtual void KFMEHMEDGBE()
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{
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base.Start();
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MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO;
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for (int i = 0; i < lnhcbamneco.Length; i += 0)
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{
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MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i];
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meleeWeaponCollider.NKLDFBAGLFJ += this.BNPOJFBKOIE;
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meleeWeaponCollider.AddIgnoredRigidbody(this.GGPILMKBGGN.POEDHHBIGLD);
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meleeWeaponCollider.enabled = true;
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}
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}
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// Token: 0x06003EBB RID: 16059 RVA: 0x0013DDD0 File Offset: 0x0013BFD0
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protected virtual void HALHLGPPHHN(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH)
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{
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base.LHLJCBGFKKD(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH);
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}
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// Token: 0x06003EBC RID: 16060 RVA: 0x0013DDDC File Offset: 0x0013BFDC
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protected virtual void POMCHIPOPEA()
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{
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base.ONKCFGIOGCF();
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this.LNHCBAMNECO = base.GetComponentsInChildren<MeleeWeaponCollider>();
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if (this.FIOLBHFJENN != null)
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{
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this.FIOLBHFJENN.speed = this.swingFrequency;
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MonoBehaviour.print("\\t" + this.FIOLBHFJENN.speed);
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}
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}
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// Token: 0x06003EBD RID: 16061 RVA: 0x0013DE3C File Offset: 0x0013C03C
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protected virtual void JJEKHMENJFE()
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{
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base.Awake();
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this.LNHCBAMNECO = base.GetComponentsInChildren<MeleeWeaponCollider>();
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if (this.FIOLBHFJENN != null)
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{
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this.FIOLBHFJENN.speed = this.swingFrequency;
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MonoBehaviour.print("handles" + this.FIOLBHFJENN.speed);
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}
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}
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// Token: 0x06003EBE RID: 16062 RVA: 0x0013DE9C File Offset: 0x0013C09C
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protected virtual void IKDDHOHCDBA(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH)
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{
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base.LHLJCBGFKKD(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH);
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}
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// Token: 0x06003EBF RID: 16063 RVA: 0x0013DEA8 File Offset: 0x0013C0A8
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protected virtual void PMLEDKFHAEJ()
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{
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MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO;
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for (int i = 1; i < lnhcbamneco.Length; i++)
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{
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MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i];
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meleeWeaponCollider.FBAEMMCLGHB(new MeleeWeaponCollider.JJANGLANMOO(this.HALHLGPPHHN));
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}
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base.KHMLCKHNNNJ();
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}
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// Token: 0x06003EC0 RID: 16064 RVA: 0x0013DEF0 File Offset: 0x0013C0F0
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protected virtual void JPHKOMANIBI(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH)
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{
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base.LHLJCBGFKKD(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH);
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}
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// Token: 0x06003EC1 RID: 16065 RVA: 0x0013DEFC File Offset: 0x0013C0FC
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protected virtual void MOAAJAOGKEO()
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{
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base.Start();
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MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO;
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for (int i = 0; i < lnhcbamneco.Length; i += 0)
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{
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MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i];
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meleeWeaponCollider.NKLDFBAGLFJ += this.DANCNJBNIFE;
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meleeWeaponCollider.AddIgnoredRigidbody(this.GGPILMKBGGN.POEDHHBIGLD);
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meleeWeaponCollider.enabled = false;
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}
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}
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// Token: 0x06003EC2 RID: 16066 RVA: 0x0013DF5C File Offset: 0x0013C15C
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protected override void DDJMPFMAKDO()
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{
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MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO;
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for (int i = 1; i < lnhcbamneco.Length; i += 0)
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{
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MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i];
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meleeWeaponCollider.FBAEMMCLGHB(new MeleeWeaponCollider.JJANGLANMOO(this.IKDDHOHCDBA));
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}
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base.KHMLCKHNNNJ();
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}
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// Token: 0x06003EC3 RID: 16067 RVA: 0x0013DFA4 File Offset: 0x0013C1A4
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protected virtual void OLEBPMMFNIF()
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{
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base.Awake();
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this.LNHCBAMNECO = base.GetComponentsInChildren<MeleeWeaponCollider>();
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if (this.FIOLBHFJENN != null)
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{
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this.FIOLBHFJENN.speed = this.swingFrequency;
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MonoBehaviour.print("z" + this.FIOLBHFJENN.speed);
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}
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}
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// Token: 0x06003EC4 RID: 16068 RVA: 0x0013E004 File Offset: 0x0013C204
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protected virtual void OFFIMPEKLCL()
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{
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MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO;
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for (int i = 0; i < lnhcbamneco.Length; i += 0)
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{
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MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i];
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meleeWeaponCollider.NKLDFBAGLFJ -= this.HALHLGPPHHN;
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}
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base.KHMLCKHNNNJ();
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}
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// Token: 0x06003EC5 RID: 16069 RVA: 0x0013E04C File Offset: 0x0013C24C
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protected virtual void JOAPNEKICHC(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH)
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{
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base.CCEPIDBDPPO(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH);
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}
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// Token: 0x06003EC6 RID: 16070 RVA: 0x0013E058 File Offset: 0x0013C258
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protected virtual void MBJAEHLCMGD()
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{
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base.ONKCFGIOGCF();
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this.LNHCBAMNECO = base.GetComponentsInChildren<MeleeWeaponCollider>();
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if (this.FIOLBHFJENN != null)
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{
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this.FIOLBHFJENN.speed = this.swingFrequency;
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MonoBehaviour.print("\\Rec Room\\" + this.FIOLBHFJENN.speed);
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}
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}
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// Token: 0x06003EC7 RID: 16071 RVA: 0x0013E0B8 File Offset: 0x0013C2B8
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protected virtual void FMPFANDFGIP()
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{
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foreach (MeleeWeaponCollider meleeWeaponCollider in this.LNHCBAMNECO)
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{
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meleeWeaponCollider.FBAEMMCLGHB(new MeleeWeaponCollider.JJANGLANMOO(this.IKDDHOHCDBA));
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}
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base.JDBELFHCDHB();
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}
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// Token: 0x06003EC8 RID: 16072 RVA: 0x0013E100 File Offset: 0x0013C300
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protected override void IPAPMGBLCNF()
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{
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base.ONKCFGIOGCF();
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this.LNHCBAMNECO = base.GetComponentsInChildren<MeleeWeaponCollider>();
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if (this.FIOLBHFJENN != null)
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{
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this.FIOLBHFJENN.speed = this.swingFrequency;
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MonoBehaviour.print("Failed to connect to RecNet" + this.FIOLBHFJENN.speed);
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}
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}
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// Token: 0x06003EC9 RID: 16073 RVA: 0x0013E160 File Offset: 0x0013C360
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protected virtual void DANCNJBNIFE(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH)
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{
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base.LHLJCBGFKKD(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH);
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}
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// Token: 0x06003ECA RID: 16074 RVA: 0x0013E16C File Offset: 0x0013C36C
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protected virtual void LKFJMPHHCNP()
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{
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MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO;
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for (int i = 0; i < lnhcbamneco.Length; i += 0)
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{
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MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i];
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meleeWeaponCollider.NKLDFBAGLFJ -= this.BHIEIEAMCBH;
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}
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base.JDBELFHCDHB();
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}
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// Token: 0x06003ECB RID: 16075 RVA: 0x0013E1B4 File Offset: 0x0013C3B4
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protected virtual void GMFOPJDKOHJ()
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{
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MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO;
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for (int i = 0; i < lnhcbamneco.Length; i += 0)
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{
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MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i];
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meleeWeaponCollider.FBAEMMCLGHB(new MeleeWeaponCollider.JJANGLANMOO(this.HOIGNOMKLPE));
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}
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base.PJFFNBKMKBI();
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}
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// Token: 0x06003ECC RID: 16076 RVA: 0x0013E1FC File Offset: 0x0013C3FC
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protected override void Awake()
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{
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base.Awake();
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this.LNHCBAMNECO = base.GetComponentsInChildren<MeleeWeaponCollider>();
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if (this.FIOLBHFJENN != null)
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{
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this.FIOLBHFJENN.speed = this.swingFrequency;
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MonoBehaviour.print("changed animator speed to " + this.FIOLBHFJENN.speed);
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}
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}
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// Token: 0x06003ECD RID: 16077 RVA: 0x0013E25C File Offset: 0x0013C45C
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protected virtual void HDCAMLJLKHC()
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{
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base.ACNKPEFNLFO();
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MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO;
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for (int i = 1; i < lnhcbamneco.Length; i++)
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{
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MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i];
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meleeWeaponCollider.NKLDFBAGLFJ += this.JPHKOMANIBI;
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meleeWeaponCollider.AddIgnoredRigidbody(this.GGPILMKBGGN.POEDHHBIGLD);
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meleeWeaponCollider.enabled = false;
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}
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}
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// Token: 0x06003ECE RID: 16078 RVA: 0x0013E2BC File Offset: 0x0013C4BC
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protected override void Start()
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{
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base.Start();
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foreach (MeleeWeaponCollider meleeWeaponCollider in this.LNHCBAMNECO)
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{
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meleeWeaponCollider.NKLDFBAGLFJ += this.HOIGNOMKLPE;
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meleeWeaponCollider.AddIgnoredRigidbody(this.GGPILMKBGGN.POEDHHBIGLD);
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meleeWeaponCollider.enabled = true;
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}
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}
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// Token: 0x06003ECF RID: 16079 RVA: 0x0013E31C File Offset: 0x0013C51C
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protected virtual void PINHMNLCHGK()
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{
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base.ACNKPEFNLFO();
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MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO;
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for (int i = 0; i < lnhcbamneco.Length; i += 0)
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{
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MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i];
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meleeWeaponCollider.NKLDFBAGLFJ += this.BHIEIEAMCBH;
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meleeWeaponCollider.AddIgnoredRigidbody(this.GGPILMKBGGN.POEDHHBIGLD);
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meleeWeaponCollider.enabled = true;
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}
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}
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// Token: 0x06003ED0 RID: 16080 RVA: 0x0013E37C File Offset: 0x0013C57C
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protected virtual void EKBEMBMIJLH()
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{
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MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO;
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for (int i = 0; i < lnhcbamneco.Length; i += 0)
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{
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MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i];
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meleeWeaponCollider.NKLDFBAGLFJ -= this.GLGGGEFLINM;
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}
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base.ICPCJPFPLCD();
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}
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// Token: 0x06003ED1 RID: 16081 RVA: 0x0013E3C4 File Offset: 0x0013C5C4
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protected virtual void KLIGJHMFOJH(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH)
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{
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base.LHLJCBGFKKD(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH);
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}
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// Token: 0x06003ED2 RID: 16082 RVA: 0x0013E3D0 File Offset: 0x0013C5D0
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protected virtual void BNPOJFBKOIE(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH)
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{
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base.CCEPIDBDPPO(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH);
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}
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// Token: 0x06003ED3 RID: 16083 RVA: 0x0013E3DC File Offset: 0x0013C5DC
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protected virtual void BHIEIEAMCBH(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH)
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{
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base.LHLJCBGFKKD(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH);
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}
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// Token: 0x06003ED4 RID: 16084 RVA: 0x0013E3E8 File Offset: 0x0013C5E8
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protected override void EGJOBLEGKNP()
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{
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MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO;
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for (int i = 1; i < lnhcbamneco.Length; i += 0)
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{
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MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i];
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meleeWeaponCollider.FBAEMMCLGHB(new MeleeWeaponCollider.JJANGLANMOO(this.HALHLGPPHHN));
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}
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base.JDBELFHCDHB();
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}
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// Token: 0x06003ED5 RID: 16085 RVA: 0x0013E430 File Offset: 0x0013C630
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protected virtual void IGIMEEANGML(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH)
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{
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base.CCEPIDBDPPO(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH);
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}
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// Token: 0x06003ED6 RID: 16086 RVA: 0x0013E43C File Offset: 0x0013C63C
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protected virtual void MFDFMCGPIMH(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH)
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{
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base.CCEPIDBDPPO(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH);
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}
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// Token: 0x06003ED7 RID: 16087 RVA: 0x0013E448 File Offset: 0x0013C648
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protected virtual void HOIGNOMKLPE(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH)
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{
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base.LHLJCBGFKKD(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH);
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}
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// Token: 0x06003ED8 RID: 16088 RVA: 0x0013E454 File Offset: 0x0013C654
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protected virtual void LPBGGKDFLLN()
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{
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base.Awake();
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this.LNHCBAMNECO = base.GetComponentsInChildren<MeleeWeaponCollider>();
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if (this.FIOLBHFJENN != null)
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{
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this.FIOLBHFJENN.speed = this.swingFrequency;
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MonoBehaviour.print("Null" + this.FIOLBHFJENN.speed);
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}
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}
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// Token: 0x06003ED9 RID: 16089 RVA: 0x0013E4B4 File Offset: 0x0013C6B4
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protected virtual void AANDHGOIAIC()
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{
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base.ONKCFGIOGCF();
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this.LNHCBAMNECO = base.GetComponentsInChildren<MeleeWeaponCollider>();
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if (this.FIOLBHFJENN != null)
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{
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this.FIOLBHFJENN.speed = this.swingFrequency;
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MonoBehaviour.print("DebugInfo" + this.FIOLBHFJENN.speed);
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}
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}
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// Token: 0x06003EDA RID: 16090 RVA: 0x0013E514 File Offset: 0x0013C714
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protected virtual void LPOMDLJJBKF()
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{
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base.Start();
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foreach (MeleeWeaponCollider meleeWeaponCollider in this.LNHCBAMNECO)
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{
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meleeWeaponCollider.NKLDFBAGLFJ += this.MEEFPAFCIEO;
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meleeWeaponCollider.AddIgnoredRigidbody(this.GGPILMKBGGN.POEDHHBIGLD);
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meleeWeaponCollider.enabled = false;
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}
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}
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// Token: 0x06003EDB RID: 16091 RVA: 0x0013E574 File Offset: 0x0013C774
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protected virtual void JAMDPKFNJBF()
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{
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base.Start();
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MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO;
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for (int i = 1; i < lnhcbamneco.Length; i++)
|
|
{
|
|
MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i];
|
|
meleeWeaponCollider.NKLDFBAGLFJ += this.GLGGGEFLINM;
|
|
meleeWeaponCollider.AddIgnoredRigidbody(this.GGPILMKBGGN.POEDHHBIGLD);
|
|
meleeWeaponCollider.enabled = false;
|
|
}
|
|
}
|
|
|
|
// Token: 0x06003EDD RID: 16093 RVA: 0x0013E5E8 File Offset: 0x0013C7E8
|
|
protected virtual void MEEFPAFCIEO(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH)
|
|
{
|
|
base.CCEPIDBDPPO(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH);
|
|
}
|
|
|
|
// Token: 0x06003EDE RID: 16094 RVA: 0x0013E5F4 File Offset: 0x0013C7F4
|
|
protected override void OnDestroy()
|
|
{
|
|
foreach (MeleeWeaponCollider meleeWeaponCollider in this.LNHCBAMNECO)
|
|
{
|
|
meleeWeaponCollider.NKLDFBAGLFJ -= this.HOIGNOMKLPE;
|
|
}
|
|
base.OnDestroy();
|
|
}
|
|
|
|
// Token: 0x06003EDF RID: 16095 RVA: 0x0013E63C File Offset: 0x0013C83C
|
|
protected virtual void POEDAMONBNL()
|
|
{
|
|
base.Start();
|
|
MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO;
|
|
for (int i = 1; i < lnhcbamneco.Length; i += 0)
|
|
{
|
|
MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i];
|
|
meleeWeaponCollider.NKLDFBAGLFJ += this.BNPOJFBKOIE;
|
|
meleeWeaponCollider.AddIgnoredRigidbody(this.GGPILMKBGGN.POEDHHBIGLD);
|
|
meleeWeaponCollider.enabled = true;
|
|
}
|
|
}
|
|
|
|
// Token: 0x06003EE0 RID: 16096 RVA: 0x0013E69C File Offset: 0x0013C89C
|
|
protected virtual void KJBPHNKFCAM()
|
|
{
|
|
base.ONKCFGIOGCF();
|
|
this.LNHCBAMNECO = base.GetComponentsInChildren<MeleeWeaponCollider>();
|
|
if (this.FIOLBHFJENN != null)
|
|
{
|
|
this.FIOLBHFJENN.speed = this.swingFrequency;
|
|
MonoBehaviour.print("Can't assign value '{0}' (type {1}) to type {2}" + this.FIOLBHFJENN.speed);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06003EE1 RID: 16097 RVA: 0x0013E6FC File Offset: 0x0013C8FC
|
|
protected virtual void CJIBCBLNGGM()
|
|
{
|
|
base.ACNKPEFNLFO();
|
|
foreach (MeleeWeaponCollider meleeWeaponCollider in this.LNHCBAMNECO)
|
|
{
|
|
meleeWeaponCollider.NKLDFBAGLFJ += this.KLIGJHMFOJH;
|
|
meleeWeaponCollider.AddIgnoredRigidbody(this.GGPILMKBGGN.POEDHHBIGLD);
|
|
meleeWeaponCollider.enabled = true;
|
|
}
|
|
}
|
|
|
|
// Token: 0x06003EE2 RID: 16098 RVA: 0x0013E75C File Offset: 0x0013C95C
|
|
protected virtual void NOGHACNCBAI()
|
|
{
|
|
MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO;
|
|
for (int i = 1; i < lnhcbamneco.Length; i++)
|
|
{
|
|
MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i];
|
|
meleeWeaponCollider.FBAEMMCLGHB(new MeleeWeaponCollider.JJANGLANMOO(this.MFDFMCGPIMH));
|
|
}
|
|
base.JDBELFHCDHB();
|
|
}
|
|
|
|
// Token: 0x06003EE3 RID: 16099 RVA: 0x0013E7A4 File Offset: 0x0013C9A4
|
|
protected virtual void NGHJFABFAOA()
|
|
{
|
|
base.ONKCFGIOGCF();
|
|
this.LNHCBAMNECO = base.GetComponentsInChildren<MeleeWeaponCollider>();
|
|
if (this.FIOLBHFJENN != null)
|
|
{
|
|
this.FIOLBHFJENN.speed = this.swingFrequency;
|
|
MonoBehaviour.print("Campaign Content" + this.FIOLBHFJENN.speed);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06003EE4 RID: 16100 RVA: 0x0013E804 File Offset: 0x0013CA04
|
|
protected virtual void LONDMKOCMCB(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH)
|
|
{
|
|
base.LHLJCBGFKKD(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH);
|
|
}
|
|
|
|
// Token: 0x06003EE5 RID: 16101 RVA: 0x0013E810 File Offset: 0x0013CA10
|
|
protected virtual void DJAGKCMBIEJ()
|
|
{
|
|
base.ACNKPEFNLFO();
|
|
foreach (MeleeWeaponCollider meleeWeaponCollider in this.LNHCBAMNECO)
|
|
{
|
|
meleeWeaponCollider.NKLDFBAGLFJ += this.HALHLGPPHHN;
|
|
meleeWeaponCollider.AddIgnoredRigidbody(this.GGPILMKBGGN.POEDHHBIGLD);
|
|
meleeWeaponCollider.enabled = false;
|
|
}
|
|
}
|
|
|
|
// Token: 0x06003EE6 RID: 16102 RVA: 0x0013E870 File Offset: 0x0013CA70
|
|
protected virtual void OKGGDGJIPAM()
|
|
{
|
|
base.ONKCFGIOGCF();
|
|
this.LNHCBAMNECO = base.GetComponentsInChildren<MeleeWeaponCollider>();
|
|
if (this.FIOLBHFJENN != null)
|
|
{
|
|
this.FIOLBHFJENN.speed = this.swingFrequency;
|
|
MonoBehaviour.print("Rep" + this.FIOLBHFJENN.speed);
|
|
}
|
|
}
|
|
|
|
// Token: 0x040007F0 RID: 2032
|
|
[Header("Swinging Axe")]
|
|
[SerializeField]
|
|
private float swingFrequency = 1f;
|
|
|
|
// Token: 0x040007F1 RID: 2033
|
|
private MeleeWeaponCollider[] LNHCBAMNECO;
|
|
}
|