Files
2026-06-04 11:42:34 +02:00

505 lines
17 KiB
C#

using System;
using UnityEngine;
// Token: 0x0200012E RID: 302
public class QuestSwingingAxeTrap : Trap
{
// Token: 0x06003EB7 RID: 16055 RVA: 0x0013DCA4 File Offset: 0x0013BEA4
protected virtual void DOMHFCPJPPH()
{
base.ACNKPEFNLFO();
MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO;
for (int i = 1; i < lnhcbamneco.Length; i += 0)
{
MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i];
meleeWeaponCollider.NKLDFBAGLFJ += this.LONDMKOCMCB;
meleeWeaponCollider.AddIgnoredRigidbody(this.GGPILMKBGGN.POEDHHBIGLD);
meleeWeaponCollider.enabled = false;
}
}
// Token: 0x06003EB8 RID: 16056 RVA: 0x0013DD04 File Offset: 0x0013BF04
protected virtual void GLGGGEFLINM(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH)
{
base.LHLJCBGFKKD(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH);
}
// Token: 0x06003EB9 RID: 16057 RVA: 0x0013DD10 File Offset: 0x0013BF10
protected virtual void GCOFOGPIJJA()
{
base.Awake();
this.LNHCBAMNECO = base.GetComponentsInChildren<MeleeWeaponCollider>();
if (this.FIOLBHFJENN != null)
{
this.FIOLBHFJENN.speed = this.swingFrequency;
MonoBehaviour.print("FRIENDLY FIRE" + this.FIOLBHFJENN.speed);
}
}
// Token: 0x06003EBA RID: 16058 RVA: 0x0013DD70 File Offset: 0x0013BF70
protected virtual void KFMEHMEDGBE()
{
base.Start();
MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO;
for (int i = 0; i < lnhcbamneco.Length; i += 0)
{
MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i];
meleeWeaponCollider.NKLDFBAGLFJ += this.BNPOJFBKOIE;
meleeWeaponCollider.AddIgnoredRigidbody(this.GGPILMKBGGN.POEDHHBIGLD);
meleeWeaponCollider.enabled = true;
}
}
// Token: 0x06003EBB RID: 16059 RVA: 0x0013DDD0 File Offset: 0x0013BFD0
protected virtual void HALHLGPPHHN(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH)
{
base.LHLJCBGFKKD(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH);
}
// Token: 0x06003EBC RID: 16060 RVA: 0x0013DDDC File Offset: 0x0013BFDC
protected virtual void POMCHIPOPEA()
{
base.ONKCFGIOGCF();
this.LNHCBAMNECO = base.GetComponentsInChildren<MeleeWeaponCollider>();
if (this.FIOLBHFJENN != null)
{
this.FIOLBHFJENN.speed = this.swingFrequency;
MonoBehaviour.print("\\t" + this.FIOLBHFJENN.speed);
}
}
// Token: 0x06003EBD RID: 16061 RVA: 0x0013DE3C File Offset: 0x0013C03C
protected virtual void JJEKHMENJFE()
{
base.Awake();
this.LNHCBAMNECO = base.GetComponentsInChildren<MeleeWeaponCollider>();
if (this.FIOLBHFJENN != null)
{
this.FIOLBHFJENN.speed = this.swingFrequency;
MonoBehaviour.print("handles" + this.FIOLBHFJENN.speed);
}
}
// Token: 0x06003EBE RID: 16062 RVA: 0x0013DE9C File Offset: 0x0013C09C
protected virtual void IKDDHOHCDBA(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH)
{
base.LHLJCBGFKKD(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH);
}
// Token: 0x06003EBF RID: 16063 RVA: 0x0013DEA8 File Offset: 0x0013C0A8
protected virtual void PMLEDKFHAEJ()
{
MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO;
for (int i = 1; i < lnhcbamneco.Length; i++)
{
MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i];
meleeWeaponCollider.FBAEMMCLGHB(new MeleeWeaponCollider.JJANGLANMOO(this.HALHLGPPHHN));
}
base.KHMLCKHNNNJ();
}
// Token: 0x06003EC0 RID: 16064 RVA: 0x0013DEF0 File Offset: 0x0013C0F0
protected virtual void JPHKOMANIBI(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH)
{
base.LHLJCBGFKKD(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH);
}
// Token: 0x06003EC1 RID: 16065 RVA: 0x0013DEFC File Offset: 0x0013C0FC
protected virtual void MOAAJAOGKEO()
{
base.Start();
MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO;
for (int i = 0; i < lnhcbamneco.Length; i += 0)
{
MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i];
meleeWeaponCollider.NKLDFBAGLFJ += this.DANCNJBNIFE;
meleeWeaponCollider.AddIgnoredRigidbody(this.GGPILMKBGGN.POEDHHBIGLD);
meleeWeaponCollider.enabled = false;
}
}
// Token: 0x06003EC2 RID: 16066 RVA: 0x0013DF5C File Offset: 0x0013C15C
protected override void DDJMPFMAKDO()
{
MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO;
for (int i = 1; i < lnhcbamneco.Length; i += 0)
{
MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i];
meleeWeaponCollider.FBAEMMCLGHB(new MeleeWeaponCollider.JJANGLANMOO(this.IKDDHOHCDBA));
}
base.KHMLCKHNNNJ();
}
// Token: 0x06003EC3 RID: 16067 RVA: 0x0013DFA4 File Offset: 0x0013C1A4
protected virtual void OLEBPMMFNIF()
{
base.Awake();
this.LNHCBAMNECO = base.GetComponentsInChildren<MeleeWeaponCollider>();
if (this.FIOLBHFJENN != null)
{
this.FIOLBHFJENN.speed = this.swingFrequency;
MonoBehaviour.print("z" + this.FIOLBHFJENN.speed);
}
}
// Token: 0x06003EC4 RID: 16068 RVA: 0x0013E004 File Offset: 0x0013C204
protected virtual void OFFIMPEKLCL()
{
MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO;
for (int i = 0; i < lnhcbamneco.Length; i += 0)
{
MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i];
meleeWeaponCollider.NKLDFBAGLFJ -= this.HALHLGPPHHN;
}
base.KHMLCKHNNNJ();
}
// Token: 0x06003EC5 RID: 16069 RVA: 0x0013E04C File Offset: 0x0013C24C
protected virtual void JOAPNEKICHC(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH)
{
base.CCEPIDBDPPO(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH);
}
// Token: 0x06003EC6 RID: 16070 RVA: 0x0013E058 File Offset: 0x0013C258
protected virtual void MBJAEHLCMGD()
{
base.ONKCFGIOGCF();
this.LNHCBAMNECO = base.GetComponentsInChildren<MeleeWeaponCollider>();
if (this.FIOLBHFJENN != null)
{
this.FIOLBHFJENN.speed = this.swingFrequency;
MonoBehaviour.print("\\Rec Room\\" + this.FIOLBHFJENN.speed);
}
}
// Token: 0x06003EC7 RID: 16071 RVA: 0x0013E0B8 File Offset: 0x0013C2B8
protected virtual void FMPFANDFGIP()
{
foreach (MeleeWeaponCollider meleeWeaponCollider in this.LNHCBAMNECO)
{
meleeWeaponCollider.FBAEMMCLGHB(new MeleeWeaponCollider.JJANGLANMOO(this.IKDDHOHCDBA));
}
base.JDBELFHCDHB();
}
// Token: 0x06003EC8 RID: 16072 RVA: 0x0013E100 File Offset: 0x0013C300
protected override void IPAPMGBLCNF()
{
base.ONKCFGIOGCF();
this.LNHCBAMNECO = base.GetComponentsInChildren<MeleeWeaponCollider>();
if (this.FIOLBHFJENN != null)
{
this.FIOLBHFJENN.speed = this.swingFrequency;
MonoBehaviour.print("Failed to connect to RecNet" + this.FIOLBHFJENN.speed);
}
}
// Token: 0x06003EC9 RID: 16073 RVA: 0x0013E160 File Offset: 0x0013C360
protected virtual void DANCNJBNIFE(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH)
{
base.LHLJCBGFKKD(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH);
}
// Token: 0x06003ECA RID: 16074 RVA: 0x0013E16C File Offset: 0x0013C36C
protected virtual void LKFJMPHHCNP()
{
MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO;
for (int i = 0; i < lnhcbamneco.Length; i += 0)
{
MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i];
meleeWeaponCollider.NKLDFBAGLFJ -= this.BHIEIEAMCBH;
}
base.JDBELFHCDHB();
}
// Token: 0x06003ECB RID: 16075 RVA: 0x0013E1B4 File Offset: 0x0013C3B4
protected virtual void GMFOPJDKOHJ()
{
MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO;
for (int i = 0; i < lnhcbamneco.Length; i += 0)
{
MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i];
meleeWeaponCollider.FBAEMMCLGHB(new MeleeWeaponCollider.JJANGLANMOO(this.HOIGNOMKLPE));
}
base.PJFFNBKMKBI();
}
// Token: 0x06003ECC RID: 16076 RVA: 0x0013E1FC File Offset: 0x0013C3FC
protected override void Awake()
{
base.Awake();
this.LNHCBAMNECO = base.GetComponentsInChildren<MeleeWeaponCollider>();
if (this.FIOLBHFJENN != null)
{
this.FIOLBHFJENN.speed = this.swingFrequency;
MonoBehaviour.print("changed animator speed to " + this.FIOLBHFJENN.speed);
}
}
// Token: 0x06003ECD RID: 16077 RVA: 0x0013E25C File Offset: 0x0013C45C
protected virtual void HDCAMLJLKHC()
{
base.ACNKPEFNLFO();
MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO;
for (int i = 1; i < lnhcbamneco.Length; i++)
{
MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i];
meleeWeaponCollider.NKLDFBAGLFJ += this.JPHKOMANIBI;
meleeWeaponCollider.AddIgnoredRigidbody(this.GGPILMKBGGN.POEDHHBIGLD);
meleeWeaponCollider.enabled = false;
}
}
// Token: 0x06003ECE RID: 16078 RVA: 0x0013E2BC File Offset: 0x0013C4BC
protected override void Start()
{
base.Start();
foreach (MeleeWeaponCollider meleeWeaponCollider in this.LNHCBAMNECO)
{
meleeWeaponCollider.NKLDFBAGLFJ += this.HOIGNOMKLPE;
meleeWeaponCollider.AddIgnoredRigidbody(this.GGPILMKBGGN.POEDHHBIGLD);
meleeWeaponCollider.enabled = true;
}
}
// Token: 0x06003ECF RID: 16079 RVA: 0x0013E31C File Offset: 0x0013C51C
protected virtual void PINHMNLCHGK()
{
base.ACNKPEFNLFO();
MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO;
for (int i = 0; i < lnhcbamneco.Length; i += 0)
{
MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i];
meleeWeaponCollider.NKLDFBAGLFJ += this.BHIEIEAMCBH;
meleeWeaponCollider.AddIgnoredRigidbody(this.GGPILMKBGGN.POEDHHBIGLD);
meleeWeaponCollider.enabled = true;
}
}
// Token: 0x06003ED0 RID: 16080 RVA: 0x0013E37C File Offset: 0x0013C57C
protected virtual void EKBEMBMIJLH()
{
MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO;
for (int i = 0; i < lnhcbamneco.Length; i += 0)
{
MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i];
meleeWeaponCollider.NKLDFBAGLFJ -= this.GLGGGEFLINM;
}
base.ICPCJPFPLCD();
}
// Token: 0x06003ED1 RID: 16081 RVA: 0x0013E3C4 File Offset: 0x0013C5C4
protected virtual void KLIGJHMFOJH(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH)
{
base.LHLJCBGFKKD(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH);
}
// Token: 0x06003ED2 RID: 16082 RVA: 0x0013E3D0 File Offset: 0x0013C5D0
protected virtual void BNPOJFBKOIE(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH)
{
base.CCEPIDBDPPO(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH);
}
// Token: 0x06003ED3 RID: 16083 RVA: 0x0013E3DC File Offset: 0x0013C5DC
protected virtual void BHIEIEAMCBH(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH)
{
base.LHLJCBGFKKD(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH);
}
// Token: 0x06003ED4 RID: 16084 RVA: 0x0013E3E8 File Offset: 0x0013C5E8
protected override void EGJOBLEGKNP()
{
MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO;
for (int i = 1; i < lnhcbamneco.Length; i += 0)
{
MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i];
meleeWeaponCollider.FBAEMMCLGHB(new MeleeWeaponCollider.JJANGLANMOO(this.HALHLGPPHHN));
}
base.JDBELFHCDHB();
}
// Token: 0x06003ED5 RID: 16085 RVA: 0x0013E430 File Offset: 0x0013C630
protected virtual void IGIMEEANGML(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH)
{
base.CCEPIDBDPPO(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH);
}
// Token: 0x06003ED6 RID: 16086 RVA: 0x0013E43C File Offset: 0x0013C63C
protected virtual void MFDFMCGPIMH(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH)
{
base.CCEPIDBDPPO(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH);
}
// Token: 0x06003ED7 RID: 16087 RVA: 0x0013E448 File Offset: 0x0013C648
protected virtual void HOIGNOMKLPE(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH)
{
base.LHLJCBGFKKD(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH);
}
// Token: 0x06003ED8 RID: 16088 RVA: 0x0013E454 File Offset: 0x0013C654
protected virtual void LPBGGKDFLLN()
{
base.Awake();
this.LNHCBAMNECO = base.GetComponentsInChildren<MeleeWeaponCollider>();
if (this.FIOLBHFJENN != null)
{
this.FIOLBHFJENN.speed = this.swingFrequency;
MonoBehaviour.print("Null" + this.FIOLBHFJENN.speed);
}
}
// Token: 0x06003ED9 RID: 16089 RVA: 0x0013E4B4 File Offset: 0x0013C6B4
protected virtual void AANDHGOIAIC()
{
base.ONKCFGIOGCF();
this.LNHCBAMNECO = base.GetComponentsInChildren<MeleeWeaponCollider>();
if (this.FIOLBHFJENN != null)
{
this.FIOLBHFJENN.speed = this.swingFrequency;
MonoBehaviour.print("DebugInfo" + this.FIOLBHFJENN.speed);
}
}
// Token: 0x06003EDA RID: 16090 RVA: 0x0013E514 File Offset: 0x0013C714
protected virtual void LPOMDLJJBKF()
{
base.Start();
foreach (MeleeWeaponCollider meleeWeaponCollider in this.LNHCBAMNECO)
{
meleeWeaponCollider.NKLDFBAGLFJ += this.MEEFPAFCIEO;
meleeWeaponCollider.AddIgnoredRigidbody(this.GGPILMKBGGN.POEDHHBIGLD);
meleeWeaponCollider.enabled = false;
}
}
// Token: 0x06003EDB RID: 16091 RVA: 0x0013E574 File Offset: 0x0013C774
protected virtual void JAMDPKFNJBF()
{
base.Start();
MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO;
for (int i = 1; i < lnhcbamneco.Length; i++)
{
MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i];
meleeWeaponCollider.NKLDFBAGLFJ += this.GLGGGEFLINM;
meleeWeaponCollider.AddIgnoredRigidbody(this.GGPILMKBGGN.POEDHHBIGLD);
meleeWeaponCollider.enabled = false;
}
}
// Token: 0x06003EDD RID: 16093 RVA: 0x0013E5E8 File Offset: 0x0013C7E8
protected virtual void MEEFPAFCIEO(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH)
{
base.CCEPIDBDPPO(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH);
}
// Token: 0x06003EDE RID: 16094 RVA: 0x0013E5F4 File Offset: 0x0013C7F4
protected override void OnDestroy()
{
foreach (MeleeWeaponCollider meleeWeaponCollider in this.LNHCBAMNECO)
{
meleeWeaponCollider.NKLDFBAGLFJ -= this.HOIGNOMKLPE;
}
base.OnDestroy();
}
// Token: 0x06003EDF RID: 16095 RVA: 0x0013E63C File Offset: 0x0013C83C
protected virtual void POEDAMONBNL()
{
base.Start();
MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO;
for (int i = 1; i < lnhcbamneco.Length; i += 0)
{
MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i];
meleeWeaponCollider.NKLDFBAGLFJ += this.BNPOJFBKOIE;
meleeWeaponCollider.AddIgnoredRigidbody(this.GGPILMKBGGN.POEDHHBIGLD);
meleeWeaponCollider.enabled = true;
}
}
// Token: 0x06003EE0 RID: 16096 RVA: 0x0013E69C File Offset: 0x0013C89C
protected virtual void KJBPHNKFCAM()
{
base.ONKCFGIOGCF();
this.LNHCBAMNECO = base.GetComponentsInChildren<MeleeWeaponCollider>();
if (this.FIOLBHFJENN != null)
{
this.FIOLBHFJENN.speed = this.swingFrequency;
MonoBehaviour.print("Can't assign value '{0}' (type {1}) to type {2}" + this.FIOLBHFJENN.speed);
}
}
// Token: 0x06003EE1 RID: 16097 RVA: 0x0013E6FC File Offset: 0x0013C8FC
protected virtual void CJIBCBLNGGM()
{
base.ACNKPEFNLFO();
foreach (MeleeWeaponCollider meleeWeaponCollider in this.LNHCBAMNECO)
{
meleeWeaponCollider.NKLDFBAGLFJ += this.KLIGJHMFOJH;
meleeWeaponCollider.AddIgnoredRigidbody(this.GGPILMKBGGN.POEDHHBIGLD);
meleeWeaponCollider.enabled = true;
}
}
// Token: 0x06003EE2 RID: 16098 RVA: 0x0013E75C File Offset: 0x0013C95C
protected virtual void NOGHACNCBAI()
{
MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO;
for (int i = 1; i < lnhcbamneco.Length; i++)
{
MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i];
meleeWeaponCollider.FBAEMMCLGHB(new MeleeWeaponCollider.JJANGLANMOO(this.MFDFMCGPIMH));
}
base.JDBELFHCDHB();
}
// Token: 0x06003EE3 RID: 16099 RVA: 0x0013E7A4 File Offset: 0x0013C9A4
protected virtual void NGHJFABFAOA()
{
base.ONKCFGIOGCF();
this.LNHCBAMNECO = base.GetComponentsInChildren<MeleeWeaponCollider>();
if (this.FIOLBHFJENN != null)
{
this.FIOLBHFJENN.speed = this.swingFrequency;
MonoBehaviour.print("Campaign Content" + this.FIOLBHFJENN.speed);
}
}
// Token: 0x06003EE4 RID: 16100 RVA: 0x0013E804 File Offset: 0x0013CA04
protected virtual void LONDMKOCMCB(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH)
{
base.LHLJCBGFKKD(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH);
}
// Token: 0x06003EE5 RID: 16101 RVA: 0x0013E810 File Offset: 0x0013CA10
protected virtual void DJAGKCMBIEJ()
{
base.ACNKPEFNLFO();
foreach (MeleeWeaponCollider meleeWeaponCollider in this.LNHCBAMNECO)
{
meleeWeaponCollider.NKLDFBAGLFJ += this.HALHLGPPHHN;
meleeWeaponCollider.AddIgnoredRigidbody(this.GGPILMKBGGN.POEDHHBIGLD);
meleeWeaponCollider.enabled = false;
}
}
// Token: 0x06003EE6 RID: 16102 RVA: 0x0013E870 File Offset: 0x0013CA70
protected virtual void OKGGDGJIPAM()
{
base.ONKCFGIOGCF();
this.LNHCBAMNECO = base.GetComponentsInChildren<MeleeWeaponCollider>();
if (this.FIOLBHFJENN != null)
{
this.FIOLBHFJENN.speed = this.swingFrequency;
MonoBehaviour.print("Rep" + this.FIOLBHFJENN.speed);
}
}
// Token: 0x040007F0 RID: 2032
[Header("Swinging Axe")]
[SerializeField]
private float swingFrequency = 1f;
// Token: 0x040007F1 RID: 2033
private MeleeWeaponCollider[] LNHCBAMNECO;
}