Files
2026-06-04 11:42:34 +02:00

46 lines
806 B
C#

using System;
namespace UnityEngine.UI
{
// Token: 0x02000065 RID: 101
internal static class Misc
{
// Token: 0x06000374 RID: 884 RVA: 0x0001483C File Offset: 0x00012C3C
public static void Destroy(Object obj)
{
if (obj != null)
{
if (Application.isPlaying)
{
if (obj is GameObject)
{
GameObject gameObject = obj as GameObject;
gameObject.transform.parent = null;
}
Object.Destroy(obj);
}
else
{
Object.DestroyImmediate(obj);
}
}
}
// Token: 0x06000375 RID: 885 RVA: 0x00014895 File Offset: 0x00012C95
public static void DestroyImmediate(Object obj)
{
if (obj != null)
{
if (Application.isEditor)
{
Object.DestroyImmediate(obj);
}
else
{
Object.Destroy(obj);
}
}
}
}
}