Files
Dec2017-Script-Dump/UnityEngine/AdditionalCanvasShaderChannels.cs
2026-06-04 11:42:34 +02:00

23 lines
424 B
C#

using System;
namespace UnityEngine
{
// Token: 0x0200024B RID: 587
[Flags]
public enum AdditionalCanvasShaderChannels
{
// Token: 0x040006F1 RID: 1777
None = 0,
// Token: 0x040006F2 RID: 1778
TexCoord1 = 1,
// Token: 0x040006F3 RID: 1779
TexCoord2 = 2,
// Token: 0x040006F4 RID: 1780
TexCoord3 = 4,
// Token: 0x040006F5 RID: 1781
Normal = 8,
// Token: 0x040006F6 RID: 1782
Tangent = 16
}
}