23 lines
424 B
C#
23 lines
424 B
C#
using System;
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namespace UnityEngine
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{
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// Token: 0x0200024B RID: 587
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[Flags]
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public enum AdditionalCanvasShaderChannels
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{
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// Token: 0x040006F1 RID: 1777
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None = 0,
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// Token: 0x040006F2 RID: 1778
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TexCoord1 = 1,
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// Token: 0x040006F3 RID: 1779
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TexCoord2 = 2,
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// Token: 0x040006F4 RID: 1780
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TexCoord3 = 4,
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// Token: 0x040006F5 RID: 1781
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Normal = 8,
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// Token: 0x040006F6 RID: 1782
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Tangent = 16
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}
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}
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