Files
Dec2017-Script-Dump/UnityEngine/ClothSkinningCoefficient.cs
2026-06-04 11:42:34 +02:00

17 lines
305 B
C#

using System;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x020001AD RID: 429
[UsedByNativeCode]
public struct ClothSkinningCoefficient
{
// Token: 0x04000482 RID: 1154
public float maxDistance;
// Token: 0x04000483 RID: 1155
public float collisionSphereDistance;
}
}