Files
2026-06-04 11:42:34 +02:00

44 lines
1.1 KiB
C#

using System;
namespace UnityEngine
{
// Token: 0x0200021C RID: 540
internal enum DoF
{
// Token: 0x040005E1 RID: 1505
BodyDoFStart,
// Token: 0x040005E2 RID: 1506
HeadDoFStart = 9,
// Token: 0x040005E3 RID: 1507
LeftLegDoFStart = 21,
// Token: 0x040005E4 RID: 1508
RightLegDoFStart = 29,
// Token: 0x040005E5 RID: 1509
LeftArmDoFStart = 37,
// Token: 0x040005E6 RID: 1510
RightArmDoFStart = 46,
// Token: 0x040005E7 RID: 1511
LeftThumbDoFStart = 55,
// Token: 0x040005E8 RID: 1512
LeftIndexDoFStart = 59,
// Token: 0x040005E9 RID: 1513
LeftMiddleDoFStart = 63,
// Token: 0x040005EA RID: 1514
LeftRingDoFStart = 67,
// Token: 0x040005EB RID: 1515
LeftLittleDoFStart = 71,
// Token: 0x040005EC RID: 1516
RightThumbDoFStart = 75,
// Token: 0x040005ED RID: 1517
RightIndexDoFStart = 79,
// Token: 0x040005EE RID: 1518
RightMiddleDoFStart = 83,
// Token: 0x040005EF RID: 1519
RightRingDoFStart = 87,
// Token: 0x040005F0 RID: 1520
RightLittleDoFStart = 91,
// Token: 0x040005F1 RID: 1521
LastDoF = 95
}
}