Files
2026-06-04 11:42:34 +02:00

29 lines
596 B
C#

using System;
namespace UnityEngine
{
// Token: 0x020000D8 RID: 216
[Flags]
public enum HideFlags
{
// Token: 0x040001EA RID: 490
None = 0,
// Token: 0x040001EB RID: 491
HideInHierarchy = 1,
// Token: 0x040001EC RID: 492
HideInInspector = 2,
// Token: 0x040001ED RID: 493
DontSaveInEditor = 4,
// Token: 0x040001EE RID: 494
NotEditable = 8,
// Token: 0x040001EF RID: 495
DontSaveInBuild = 16,
// Token: 0x040001F0 RID: 496
DontUnloadUnusedAsset = 32,
// Token: 0x040001F1 RID: 497
DontSave = 52,
// Token: 0x040001F2 RID: 498
HideAndDontSave = 61
}
}