Files
2026-06-04 11:42:34 +02:00

28 lines
654 B
C#

using System;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x02000081 RID: 129
[UsedByNativeCode]
public struct LOD
{
// Token: 0x060008FA RID: 2298 RVA: 0x0000B160 File Offset: 0x00009360
public LOD(float screenRelativeTransitionHeight, Renderer[] renderers)
{
this.screenRelativeTransitionHeight = screenRelativeTransitionHeight;
this.fadeTransitionWidth = 0f;
this.renderers = renderers;
}
// Token: 0x040000CE RID: 206
public float screenRelativeTransitionHeight;
// Token: 0x040000CF RID: 207
public float fadeTransitionWidth;
// Token: 0x040000D0 RID: 208
public Renderer[] renderers;
}
}