Files
Dec2017-Script-Dump/UnityEngine/MissingComponentException.cs
2026-06-04 11:42:34 +02:00

44 lines
1.1 KiB
C#

using System;
using System.Runtime.Serialization;
namespace UnityEngine
{
// Token: 0x0200046B RID: 1131
[Serializable]
public class MissingComponentException : SystemException
{
// Token: 0x06003930 RID: 14640 RVA: 0x000635AC File Offset: 0x000617AC
public MissingComponentException()
: base("A Unity Runtime error occurred!")
{
base.HResult = -2147467261;
}
// Token: 0x06003931 RID: 14641 RVA: 0x000635C8 File Offset: 0x000617C8
public MissingComponentException(string message)
: base(message)
{
base.HResult = -2147467261;
}
// Token: 0x06003932 RID: 14642 RVA: 0x000635E0 File Offset: 0x000617E0
public MissingComponentException(string message, Exception innerException)
: base(message, innerException)
{
base.HResult = -2147467261;
}
// Token: 0x06003933 RID: 14643 RVA: 0x000635F8 File Offset: 0x000617F8
protected MissingComponentException(SerializationInfo info, StreamingContext context)
: base(info, context)
{
}
// Token: 0x0400114B RID: 4427
private const int Result = -2147467261;
// Token: 0x0400114C RID: 4428
private string unityStackTrace;
}
}