64 lines
1.6 KiB
C#
64 lines
1.6 KiB
C#
using System;
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using UnityEngine.Rendering;
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namespace UnityEngine
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{
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// Token: 0x020003DD RID: 989
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public struct RenderBuffer
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{
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// Token: 0x06003815 RID: 14357 RVA: 0x000603A8 File Offset: 0x0005E5A8
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internal void SetLoadAction(RenderBufferLoadAction action)
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{
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RenderBufferHelper.SetLoadAction(out this, (int)action);
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}
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// Token: 0x06003816 RID: 14358 RVA: 0x000603B4 File Offset: 0x0005E5B4
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internal void SetStoreAction(RenderBufferStoreAction action)
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{
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RenderBufferHelper.SetStoreAction(out this, (int)action);
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}
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// Token: 0x17000CE9 RID: 3305
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// (get) Token: 0x06003817 RID: 14359 RVA: 0x000603C0 File Offset: 0x0005E5C0
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// (set) Token: 0x06003818 RID: 14360 RVA: 0x000603DC File Offset: 0x0005E5DC
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internal RenderBufferLoadAction loadAction
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{
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get
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{
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return (RenderBufferLoadAction)RenderBufferHelper.GetLoadAction(out this);
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}
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set
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{
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this.SetLoadAction(value);
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}
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}
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// Token: 0x17000CEA RID: 3306
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// (get) Token: 0x06003819 RID: 14361 RVA: 0x000603E8 File Offset: 0x0005E5E8
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// (set) Token: 0x0600381A RID: 14362 RVA: 0x00060404 File Offset: 0x0005E604
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internal RenderBufferStoreAction storeAction
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{
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get
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{
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return (RenderBufferStoreAction)RenderBufferHelper.GetStoreAction(out this);
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}
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set
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{
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this.SetStoreAction(value);
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}
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}
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// Token: 0x0600381B RID: 14363 RVA: 0x00060410 File Offset: 0x0005E610
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public IntPtr GetNativeRenderBufferPtr()
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{
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return RenderBufferHelper.GetNativeRenderBufferPtr(this.m_BufferPtr);
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}
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// Token: 0x04000D46 RID: 3398
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internal int m_RenderTextureInstanceID;
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// Token: 0x04000D47 RID: 3399
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internal IntPtr m_BufferPtr;
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}
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}
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