23 lines
430 B
C#
23 lines
430 B
C#
using System;
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namespace UnityEngine.Rendering
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{
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// Token: 0x0200042D RID: 1069
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[Flags]
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public enum CopyTextureSupport
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{
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// Token: 0x04000FA2 RID: 4002
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None = 0,
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// Token: 0x04000FA3 RID: 4003
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Basic = 1,
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// Token: 0x04000FA4 RID: 4004
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Copy3D = 2,
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// Token: 0x04000FA5 RID: 4005
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DifferentTypes = 4,
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// Token: 0x04000FA6 RID: 4006
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TextureToRT = 8,
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// Token: 0x04000FA7 RID: 4007
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RTToTexture = 16
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}
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}
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