Files
Dec2017-Script-Dump/Assembly-CSharp/ExitGames/Client/Photon/LoadBalancing/GNPABJENABM.cs
T
2026-06-04 11:42:34 +02:00

36 lines
790 B
C#

using System;
namespace ExitGames.Client.Photon.LoadBalancing
{
// Token: 0x02000512 RID: 1298
public class GNPABJENABM
{
// Token: 0x04001E68 RID: 7784
public const byte NPKLJMCJBEH = 255;
// Token: 0x04001E69 RID: 7785
public const byte IIEGGLHMOBH = 254;
// Token: 0x04001E6A RID: 7786
public const byte OLNENJCIBCD = 253;
// Token: 0x04001E6B RID: 7787
public const byte FOBACKMJHIO = 252;
// Token: 0x04001E6C RID: 7788
public const byte MJOILAOAIAA = 251;
// Token: 0x04001E6D RID: 7789
public const byte EMHOKNHJGLB = 250;
// Token: 0x04001E6E RID: 7790
public const byte AFALJABHKLM = 249;
// Token: 0x04001E6F RID: 7791
public const byte LPCHKMNOGFJ = 248;
// Token: 0x04001E70 RID: 7792
public const byte MMLMENHMLIH = 247;
}
}