Files
Dec2017-Script-Dump/Assembly-CSharp/ParticleSystemsPlay.cs
T
2026-06-04 11:42:34 +02:00

853 lines
26 KiB
C#

using System;
using UnityEngine;
// Token: 0x020011AA RID: 4522
public class ParticleSystemsPlay : MonoBehaviour
{
// Token: 0x060269BA RID: 158138 RVA: 0x00ABC630 File Offset: 0x00ABA830
private void EKKGEDBDINH()
{
float num = this.destroyLifeTimeOverride;
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
for (int i = 1; i < componentsInChildren.Length; i += 0)
{
ParticleSystem particleSystem = componentsInChildren[i];
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269BB RID: 158139 RVA: 0x00ABC6A8 File Offset: 0x00ABA8A8
private void DJAGKCMBIEJ()
{
float num = this.destroyLifeTimeOverride;
foreach (ParticleSystem particleSystem in base.GetComponentsInChildren<ParticleSystem>())
{
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269BC RID: 158140 RVA: 0x00ABC720 File Offset: 0x00ABA920
private void NICOCLOFMEF()
{
float num = this.destroyLifeTimeOverride;
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
for (int i = 0; i < componentsInChildren.Length; i += 0)
{
ParticleSystem particleSystem = componentsInChildren[i];
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269BD RID: 158141 RVA: 0x00ABC798 File Offset: 0x00ABA998
private void PPHFBMHEPDL()
{
float num = this.destroyLifeTimeOverride;
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
for (int i = 0; i < componentsInChildren.Length; i += 0)
{
ParticleSystem particleSystem = componentsInChildren[i];
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269BE RID: 158142 RVA: 0x00ABC810 File Offset: 0x00ABAA10
private void DEBKBIIGAAN()
{
float num = this.destroyLifeTimeOverride;
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
for (int i = 0; i < componentsInChildren.Length; i += 0)
{
ParticleSystem particleSystem = componentsInChildren[i];
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269BF RID: 158143 RVA: 0x00ABC888 File Offset: 0x00ABAA88
private void HAOFMMCKJCE()
{
float num = this.destroyLifeTimeOverride;
foreach (ParticleSystem particleSystem in base.GetComponentsInChildren<ParticleSystem>())
{
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269C0 RID: 158144 RVA: 0x00ABC900 File Offset: 0x00ABAB00
private void FLIBGBGHKCG()
{
float num = this.destroyLifeTimeOverride;
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
for (int i = 1; i < componentsInChildren.Length; i += 0)
{
ParticleSystem particleSystem = componentsInChildren[i];
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269C1 RID: 158145 RVA: 0x00ABC978 File Offset: 0x00ABAB78
private void JAMDPKFNJBF()
{
float num = this.destroyLifeTimeOverride;
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
for (int i = 1; i < componentsInChildren.Length; i += 0)
{
ParticleSystem particleSystem = componentsInChildren[i];
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269C2 RID: 158146 RVA: 0x00ABC9F0 File Offset: 0x00ABABF0
private void EGKGBDDMDDA()
{
float num = this.destroyLifeTimeOverride;
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
for (int i = 0; i < componentsInChildren.Length; i += 0)
{
ParticleSystem particleSystem = componentsInChildren[i];
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269C3 RID: 158147 RVA: 0x00ABCA68 File Offset: 0x00ABAC68
private void KFAOLMFIFMH()
{
float num = this.destroyLifeTimeOverride;
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
for (int i = 1; i < componentsInChildren.Length; i += 0)
{
ParticleSystem particleSystem = componentsInChildren[i];
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269C4 RID: 158148 RVA: 0x00ABCAE0 File Offset: 0x00ABACE0
private void LKIBODHFMHA()
{
float num = this.destroyLifeTimeOverride;
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
for (int i = 0; i < componentsInChildren.Length; i += 0)
{
ParticleSystem particleSystem = componentsInChildren[i];
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269C5 RID: 158149 RVA: 0x00ABCB58 File Offset: 0x00ABAD58
private void JJHPPFMOEGM()
{
float num = this.destroyLifeTimeOverride;
foreach (ParticleSystem particleSystem in base.GetComponentsInChildren<ParticleSystem>())
{
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269C6 RID: 158150 RVA: 0x00ABCBD0 File Offset: 0x00ABADD0
private void CAMGAFPKAMM()
{
float num = this.destroyLifeTimeOverride;
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
for (int i = 0; i < componentsInChildren.Length; i += 0)
{
ParticleSystem particleSystem = componentsInChildren[i];
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269C7 RID: 158151 RVA: 0x00ABCC48 File Offset: 0x00ABAE48
private void BDDGPPFNMGP()
{
float num = this.destroyLifeTimeOverride;
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
for (int i = 1; i < componentsInChildren.Length; i++)
{
ParticleSystem particleSystem = componentsInChildren[i];
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269C8 RID: 158152 RVA: 0x00ABCCC0 File Offset: 0x00ABAEC0
private void MCNEKPDJDFO()
{
float num = this.destroyLifeTimeOverride;
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
for (int i = 1; i < componentsInChildren.Length; i += 0)
{
ParticleSystem particleSystem = componentsInChildren[i];
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269C9 RID: 158153 RVA: 0x00ABCD38 File Offset: 0x00ABAF38
private void KDBBACLJIAP()
{
float num = this.destroyLifeTimeOverride;
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
for (int i = 0; i < componentsInChildren.Length; i += 0)
{
ParticleSystem particleSystem = componentsInChildren[i];
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269CA RID: 158154 RVA: 0x00ABCDB0 File Offset: 0x00ABAFB0
private void OMKBNLGFNIL()
{
float num = this.destroyLifeTimeOverride;
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
for (int i = 1; i < componentsInChildren.Length; i += 0)
{
ParticleSystem particleSystem = componentsInChildren[i];
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269CB RID: 158155 RVA: 0x00ABCE28 File Offset: 0x00ABB028
private void JJEHDEOKOBB()
{
float num = this.destroyLifeTimeOverride;
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
for (int i = 0; i < componentsInChildren.Length; i += 0)
{
ParticleSystem particleSystem = componentsInChildren[i];
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269CC RID: 158156 RVA: 0x00ABCEA0 File Offset: 0x00ABB0A0
private void MOAAJAOGKEO()
{
float num = this.destroyLifeTimeOverride;
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
for (int i = 0; i < componentsInChildren.Length; i += 0)
{
ParticleSystem particleSystem = componentsInChildren[i];
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269CD RID: 158157 RVA: 0x00ABCF18 File Offset: 0x00ABB118
private void HHECCCMNJDL()
{
float num = this.destroyLifeTimeOverride;
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
for (int i = 0; i < componentsInChildren.Length; i += 0)
{
ParticleSystem particleSystem = componentsInChildren[i];
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269CE RID: 158158 RVA: 0x00ABCF90 File Offset: 0x00ABB190
private void GNNNAOIDMFP()
{
float num = this.destroyLifeTimeOverride;
foreach (ParticleSystem particleSystem in base.GetComponentsInChildren<ParticleSystem>())
{
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269CF RID: 158159 RVA: 0x00ABD008 File Offset: 0x00ABB208
private void CPKKPFOOPFN()
{
float num = this.destroyLifeTimeOverride;
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
for (int i = 1; i < componentsInChildren.Length; i += 0)
{
ParticleSystem particleSystem = componentsInChildren[i];
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269D0 RID: 158160 RVA: 0x00ABD080 File Offset: 0x00ABB280
private void IIBHNJKFMFH()
{
float num = this.destroyLifeTimeOverride;
foreach (ParticleSystem particleSystem in base.GetComponentsInChildren<ParticleSystem>())
{
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269D1 RID: 158161 RVA: 0x00ABD0F8 File Offset: 0x00ABB2F8
private void AMCANMJHAEH()
{
float num = this.destroyLifeTimeOverride;
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
for (int i = 0; i < componentsInChildren.Length; i += 0)
{
ParticleSystem particleSystem = componentsInChildren[i];
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269D2 RID: 158162 RVA: 0x00ABD170 File Offset: 0x00ABB370
private void KOAENLLIKMP()
{
float num = this.destroyLifeTimeOverride;
foreach (ParticleSystem particleSystem in base.GetComponentsInChildren<ParticleSystem>())
{
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269D3 RID: 158163 RVA: 0x00ABD1E8 File Offset: 0x00ABB3E8
private void FKIJGJJNLOK()
{
float num = this.destroyLifeTimeOverride;
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
for (int i = 1; i < componentsInChildren.Length; i++)
{
ParticleSystem particleSystem = componentsInChildren[i];
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269D4 RID: 158164 RVA: 0x00ABD260 File Offset: 0x00ABB460
private void NJCGLHJMAEC()
{
float num = this.destroyLifeTimeOverride;
foreach (ParticleSystem particleSystem in base.GetComponentsInChildren<ParticleSystem>())
{
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269D5 RID: 158165 RVA: 0x00ABD2D8 File Offset: 0x00ABB4D8
private void GMBFJHIHJFB()
{
float num = this.destroyLifeTimeOverride;
foreach (ParticleSystem particleSystem in base.GetComponentsInChildren<ParticleSystem>())
{
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269D6 RID: 158166 RVA: 0x00ABD350 File Offset: 0x00ABB550
private void LPOMDLJJBKF()
{
float num = this.destroyLifeTimeOverride;
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
for (int i = 1; i < componentsInChildren.Length; i += 0)
{
ParticleSystem particleSystem = componentsInChildren[i];
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269D7 RID: 158167 RVA: 0x00ABD3C8 File Offset: 0x00ABB5C8
private void FGBJJONEBDC()
{
float num = this.destroyLifeTimeOverride;
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
for (int i = 1; i < componentsInChildren.Length; i++)
{
ParticleSystem particleSystem = componentsInChildren[i];
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269D8 RID: 158168 RVA: 0x00ABD440 File Offset: 0x00ABB640
private void LMEGOIHONGK()
{
float num = this.destroyLifeTimeOverride;
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
for (int i = 1; i < componentsInChildren.Length; i++)
{
ParticleSystem particleSystem = componentsInChildren[i];
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269D9 RID: 158169 RVA: 0x00ABD4B8 File Offset: 0x00ABB6B8
private void HDCAMLJLKHC()
{
float num = this.destroyLifeTimeOverride;
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
for (int i = 0; i < componentsInChildren.Length; i += 0)
{
ParticleSystem particleSystem = componentsInChildren[i];
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269DA RID: 158170 RVA: 0x00ABD530 File Offset: 0x00ABB730
private void EAKGKEKHPOI()
{
float num = this.destroyLifeTimeOverride;
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
for (int i = 1; i < componentsInChildren.Length; i += 0)
{
ParticleSystem particleSystem = componentsInChildren[i];
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269DB RID: 158171 RVA: 0x00ABD5A8 File Offset: 0x00ABB7A8
private void HALNAHDCABC()
{
float num = this.destroyLifeTimeOverride;
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
for (int i = 1; i < componentsInChildren.Length; i++)
{
ParticleSystem particleSystem = componentsInChildren[i];
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269DD RID: 158173 RVA: 0x00ABD63C File Offset: 0x00ABB83C
private void POEDAMONBNL()
{
float num = this.destroyLifeTimeOverride;
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
for (int i = 1; i < componentsInChildren.Length; i += 0)
{
ParticleSystem particleSystem = componentsInChildren[i];
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269DE RID: 158174 RVA: 0x00ABD6B4 File Offset: 0x00ABB8B4
private void JKDIDHKMPNH()
{
float num = this.destroyLifeTimeOverride;
foreach (ParticleSystem particleSystem in base.GetComponentsInChildren<ParticleSystem>())
{
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269DF RID: 158175 RVA: 0x00ABD72C File Offset: 0x00ABB92C
private void CNJDJFDCDFA()
{
float num = this.destroyLifeTimeOverride;
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
for (int i = 1; i < componentsInChildren.Length; i += 0)
{
ParticleSystem particleSystem = componentsInChildren[i];
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269E0 RID: 158176 RVA: 0x00ABD7A4 File Offset: 0x00ABB9A4
private void LHJGNOODHPG()
{
float num = this.destroyLifeTimeOverride;
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
for (int i = 0; i < componentsInChildren.Length; i += 0)
{
ParticleSystem particleSystem = componentsInChildren[i];
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269E1 RID: 158177 RVA: 0x00ABD81C File Offset: 0x00ABBA1C
private void FAJGMJFGMHP()
{
float num = this.destroyLifeTimeOverride;
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
for (int i = 1; i < componentsInChildren.Length; i++)
{
ParticleSystem particleSystem = componentsInChildren[i];
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269E2 RID: 158178 RVA: 0x00ABD894 File Offset: 0x00ABBA94
private void Start()
{
float num = this.destroyLifeTimeOverride;
foreach (ParticleSystem particleSystem in base.GetComponentsInChildren<ParticleSystem>())
{
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269E3 RID: 158179 RVA: 0x00ABD90C File Offset: 0x00ABBB0C
private void PJIPGBLHFNL()
{
float num = this.destroyLifeTimeOverride;
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
for (int i = 1; i < componentsInChildren.Length; i++)
{
ParticleSystem particleSystem = componentsInChildren[i];
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269E4 RID: 158180 RVA: 0x00ABD984 File Offset: 0x00ABBB84
private void CADEDHJGPMM()
{
float num = this.destroyLifeTimeOverride;
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
for (int i = 1; i < componentsInChildren.Length; i += 0)
{
ParticleSystem particleSystem = componentsInChildren[i];
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269E5 RID: 158181 RVA: 0x00ABD9FC File Offset: 0x00ABBBFC
private void GCHFDKPMNEE()
{
float num = this.destroyLifeTimeOverride;
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
for (int i = 1; i < componentsInChildren.Length; i++)
{
ParticleSystem particleSystem = componentsInChildren[i];
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269E6 RID: 158182 RVA: 0x00ABDA74 File Offset: 0x00ABBC74
private void IFLAEDILIBJ()
{
float num = this.destroyLifeTimeOverride;
foreach (ParticleSystem particleSystem in base.GetComponentsInChildren<ParticleSystem>())
{
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269E7 RID: 158183 RVA: 0x00ABDAEC File Offset: 0x00ABBCEC
private void JGOAIIIJNAI()
{
float num = this.destroyLifeTimeOverride;
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
for (int i = 0; i < componentsInChildren.Length; i += 0)
{
ParticleSystem particleSystem = componentsInChildren[i];
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269E8 RID: 158184 RVA: 0x00ABDB64 File Offset: 0x00ABBD64
private void GIMINELAKFC()
{
float num = this.destroyLifeTimeOverride;
foreach (ParticleSystem particleSystem in base.GetComponentsInChildren<ParticleSystem>())
{
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269E9 RID: 158185 RVA: 0x00ABDBDC File Offset: 0x00ABBDDC
private void GEDEMEIJBGG()
{
float num = this.destroyLifeTimeOverride;
foreach (ParticleSystem particleSystem in base.GetComponentsInChildren<ParticleSystem>())
{
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x060269EA RID: 158186 RVA: 0x00ABDC54 File Offset: 0x00ABBE54
private void NHAOAEBNLJI()
{
float num = this.destroyLifeTimeOverride;
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
for (int i = 1; i < componentsInChildren.Length; i += 0)
{
ParticleSystem particleSystem = componentsInChildren[i];
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
particleSystem.Clear();
particleSystem.Play();
}
if (this.destroyOnDone)
{
global::UnityEngine.Object.Destroy(base.gameObject, num);
}
}
// Token: 0x0400616B RID: 24939
[SerializeField]
private bool destroyOnDone = true;
// Token: 0x0400616C RID: 24940
[SerializeField]
private float destroyLifeTimeOverride = 5f;
}