36 lines
781 B
C#
36 lines
781 B
C#
using System;
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namespace Valve.VR
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{
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// Token: 0x02000773 RID: 1907
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public enum IPAFBHDMGOD
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{
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// Token: 0x04002793 RID: 10131
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None,
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// Token: 0x04002794 RID: 10132
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Loading = 100,
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// Token: 0x04002795 RID: 10133
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NotSupported = 200,
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// Token: 0x04002796 RID: 10134
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InvalidArg = 300,
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// Token: 0x04002797 RID: 10135
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InvalidModel,
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// Token: 0x04002798 RID: 10136
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NoShapes,
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// Token: 0x04002799 RID: 10137
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MultipleShapes,
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// Token: 0x0400279A RID: 10138
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TooManyVertices,
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// Token: 0x0400279B RID: 10139
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MultipleTextures,
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// Token: 0x0400279C RID: 10140
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BufferTooSmall,
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// Token: 0x0400279D RID: 10141
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NotEnoughNormals,
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// Token: 0x0400279E RID: 10142
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NotEnoughTexCoords,
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// Token: 0x0400279F RID: 10143
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InvalidTexture = 400
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}
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}
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