Files
Dec2017-Script-Dump/UnityEngine.UI/EventSystems/AbstractEventData.cs
T
2026-06-04 11:42:34 +02:00

34 lines
643 B
C#

using System;
namespace UnityEngine.EventSystems
{
// Token: 0x02000021 RID: 33
public abstract class AbstractEventData
{
// Token: 0x06000094 RID: 148 RVA: 0x00003602 File Offset: 0x00001A02
public virtual void Reset()
{
this.m_Used = false;
}
// Token: 0x06000095 RID: 149 RVA: 0x0000360C File Offset: 0x00001A0C
public virtual void Use()
{
this.m_Used = true;
}
// Token: 0x17000021 RID: 33
// (get) Token: 0x06000096 RID: 150 RVA: 0x00003618 File Offset: 0x00001A18
public virtual bool used
{
get
{
return this.m_Used;
}
}
// Token: 0x0400005D RID: 93
protected bool m_Used;
}
}