16 lines
358 B
C#
16 lines
358 B
C#
using System;
|
|
|
|
namespace UnityEngine.Experimental.Rendering
|
|
{
|
|
// Token: 0x020004DC RID: 1244
|
|
public interface IRenderPipeline : IDisposable
|
|
{
|
|
// Token: 0x17000D8F RID: 3471
|
|
// (get) Token: 0x06003C00 RID: 15360
|
|
bool disposed { get; }
|
|
|
|
// Token: 0x06003C01 RID: 15361
|
|
void Render(ScriptableRenderContext renderContext, Camera[] cameras);
|
|
}
|
|
}
|