Files
Dec2017-Script-Dump/UnityEngine/Experimental/Rendering/RendererConfiguration.cs
T
2026-06-04 11:42:34 +02:00

23 lines
510 B
C#

using System;
namespace UnityEngine.Experimental.Rendering
{
// Token: 0x020004E0 RID: 1248
[Flags]
public enum RendererConfiguration
{
// Token: 0x04001230 RID: 4656
None = 0,
// Token: 0x04001231 RID: 4657
PerObjectLightProbe = 1,
// Token: 0x04001232 RID: 4658
PerObjectReflectionProbes = 2,
// Token: 0x04001233 RID: 4659
PerObjectLightProbeProxyVolume = 4,
// Token: 0x04001234 RID: 4660
PerObjectLightmaps = 8,
// Token: 0x04001235 RID: 4661
ProvideLightIndices = 16
}
}