Files
Dec2017-Script-Dump/UnityEngine/RangeInt.cs
T
2026-06-04 11:42:34 +02:00

32 lines
579 B
C#

using System;
namespace UnityEngine
{
// Token: 0x0200045C RID: 1116
public struct RangeInt
{
// Token: 0x060038D4 RID: 14548 RVA: 0x00061FD0 File Offset: 0x000601D0
public RangeInt(int start, int length)
{
this.start = start;
this.length = length;
}
// Token: 0x17000D08 RID: 3336
// (get) Token: 0x060038D5 RID: 14549 RVA: 0x00061FE4 File Offset: 0x000601E4
public int end
{
get
{
return this.start + this.length;
}
}
// Token: 0x04001138 RID: 4408
public int start;
// Token: 0x04001139 RID: 4409
public int length;
}
}