32 lines
579 B
C#
32 lines
579 B
C#
using System;
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namespace UnityEngine
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{
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// Token: 0x0200045C RID: 1116
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public struct RangeInt
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{
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// Token: 0x060038D4 RID: 14548 RVA: 0x00061FD0 File Offset: 0x000601D0
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public RangeInt(int start, int length)
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{
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this.start = start;
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this.length = length;
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}
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// Token: 0x17000D08 RID: 3336
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// (get) Token: 0x060038D5 RID: 14549 RVA: 0x00061FE4 File Offset: 0x000601E4
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public int end
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{
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get
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{
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return this.start + this.length;
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}
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}
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// Token: 0x04001138 RID: 4408
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public int start;
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// Token: 0x04001139 RID: 4409
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public int length;
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}
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}
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