26 lines
469 B
C#
26 lines
469 B
C#
using System;
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namespace UnityEngine.Rendering
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{
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// Token: 0x0200042C RID: 1068
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public enum TextureDimension
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{
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// Token: 0x04000F99 RID: 3993
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Unknown = -1,
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// Token: 0x04000F9A RID: 3994
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None,
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// Token: 0x04000F9B RID: 3995
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Any,
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// Token: 0x04000F9C RID: 3996
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Tex2D,
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// Token: 0x04000F9D RID: 3997
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Tex3D,
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// Token: 0x04000F9E RID: 3998
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Cube,
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// Token: 0x04000F9F RID: 3999
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Tex2DArray,
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// Token: 0x04000FA0 RID: 4000
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CubeArray
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}
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}
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