Files
Dec2017-Script-Dump/UnityEngine/SystemClock.cs
T
2026-06-04 11:42:34 +02:00

34 lines
894 B
C#

using System;
namespace UnityEngine
{
// Token: 0x0200046E RID: 1134
internal class SystemClock
{
// Token: 0x17000D20 RID: 3360
// (get) Token: 0x0600393D RID: 14653 RVA: 0x000636BC File Offset: 0x000618BC
public static DateTime now
{
get
{
return DateTime.Now;
}
}
// Token: 0x0600393E RID: 14654 RVA: 0x000636D8 File Offset: 0x000618D8
public static long ToUnixTimeMilliseconds(DateTime date)
{
return Convert.ToInt64((date.ToUniversalTime() - SystemClock.s_Epoch).TotalMilliseconds);
}
// Token: 0x0600393F RID: 14655 RVA: 0x0006370C File Offset: 0x0006190C
public static long ToUnixTimeSeconds(DateTime date)
{
return Convert.ToInt64((date.ToUniversalTime() - SystemClock.s_Epoch).TotalSeconds);
}
// Token: 0x04001151 RID: 4433
private static readonly DateTime s_Epoch = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
}
}