Files
Dec2017-Script-Dump/UnityEngine/UnityException.cs
T
2026-06-04 11:42:34 +02:00

46 lines
1.1 KiB
C#

using System;
using System.Runtime.Serialization;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x0200046A RID: 1130
[RequiredByNativeCode]
[Serializable]
public class UnityException : SystemException
{
// Token: 0x0600392C RID: 14636 RVA: 0x00063554 File Offset: 0x00061754
public UnityException()
: base("A Unity Runtime error occurred!")
{
base.HResult = -2147467261;
}
// Token: 0x0600392D RID: 14637 RVA: 0x00063570 File Offset: 0x00061770
public UnityException(string message)
: base(message)
{
base.HResult = -2147467261;
}
// Token: 0x0600392E RID: 14638 RVA: 0x00063588 File Offset: 0x00061788
public UnityException(string message, Exception innerException)
: base(message, innerException)
{
base.HResult = -2147467261;
}
// Token: 0x0600392F RID: 14639 RVA: 0x000635A0 File Offset: 0x000617A0
protected UnityException(SerializationInfo info, StreamingContext context)
: base(info, context)
{
}
// Token: 0x04001149 RID: 4425
private const int Result = -2147467261;
// Token: 0x0400114A RID: 4426
private string unityStackTrace;
}
}