21 lines
490 B
C#
21 lines
490 B
C#
using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace ClusterLOD
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{
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// Token: 0x02000C88 RID: 3208
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[Token(Token = "0x2000C88")]
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[StructLayout(3)]
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public class ClusterMeshAssetEditorDebug : MonoBehaviour
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{
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// Token: 0x06004D49 RID: 19785 RVA: 0x0011F88C File Offset: 0x0011DA8C
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[Token(Token = "0x6004D49")]
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[Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")]
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public ClusterMeshAssetEditorDebug()
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{
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}
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}
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}
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