Files
2026-04-08 23:40:05 +02:00

106 lines
3.0 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using Unity.Burst;
using Unity.Collections;
using Unity.Jobs;
using Unity.Mathematics;
using UnityEngine;
namespace ClusterLOD
{
// Token: 0x02000C94 RID: 3220
[Token(Token = "0x2000C94")]
[BurstCompile]
[StructLayout(0)]
public struct ClusterMeshUpdateJob : IJob
{
// Token: 0x06004D8A RID: 19850 RVA: 0x00120EC0 File Offset: 0x0011F0C0
[Token(Token = "0x6004D8A")]
[Address(RVA = "0x23E8F0", Offset = "0x23DCF0", VA = "0x18023E8F0")]
public ClusterMeshUpdateJob(ClusterMeshUpdateJobData jobData, Vector3 eyePos, bool dynamicCluster, float faceFactor, float meshScale, float distFactor)
{
float z = eyePos.z;
}
// Token: 0x06004D8B RID: 19851 RVA: 0x0000220F File Offset: 0x0000040F
[Token(Token = "0x6004D8B")]
[Address(RVA = "0x23E8E0", Offset = "0x23DCE0", VA = "0x18023E8E0", Slot = "4")]
public void Execute()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x04003991 RID: 14737
[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
[Token(Token = "0x4003991")]
[ReadOnly]
private NativeList<float3> verts;
// Token: 0x04003992 RID: 14738
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
[Token(Token = "0x4003992")]
[ReadOnly]
public NativeList<int> origIndices;
// Token: 0x04003993 RID: 14739
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x4003993")]
[ReadOnly]
private NativeList<MeshComponentInfo> clusterInfo;
// Token: 0x04003994 RID: 14740
[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
[Token(Token = "0x4003994")]
[ReadOnly]
private NativeArray<int> componentLod;
// Token: 0x04003995 RID: 14741
[global::Cpp2IlInjected.FieldOffset(Offset = "0x40")]
[Token(Token = "0x4003995")]
[ReadOnly]
private float3 eyePos;
// Token: 0x04003996 RID: 14742
[global::Cpp2IlInjected.FieldOffset(Offset = "0x50")]
[Token(Token = "0x4003996")]
[ReadOnly]
private NativeArray<float3> triNormals;
// Token: 0x04003997 RID: 14743
[global::Cpp2IlInjected.FieldOffset(Offset = "0x60")]
[Token(Token = "0x4003997")]
[ReadOnly]
private NativeArray<float> triSizes;
// Token: 0x04003998 RID: 14744
[global::Cpp2IlInjected.FieldOffset(Offset = "0x70")]
[Token(Token = "0x4003998")]
[ReadOnly]
private bool dynamicCluster;
// Token: 0x04003999 RID: 14745
[global::Cpp2IlInjected.FieldOffset(Offset = "0x74")]
[Token(Token = "0x4003999")]
[ReadOnly]
private float faceFactor;
// Token: 0x0400399A RID: 14746
[global::Cpp2IlInjected.FieldOffset(Offset = "0x78")]
[Token(Token = "0x400399A")]
[ReadOnly]
private float meshScale;
// Token: 0x0400399B RID: 14747
[global::Cpp2IlInjected.FieldOffset(Offset = "0x7C")]
[Token(Token = "0x400399B")]
[ReadOnly]
private float distFactor;
// Token: 0x0400399C RID: 14748
[global::Cpp2IlInjected.FieldOffset(Offset = "0x80")]
[Token(Token = "0x400399C")]
private NativeList<int> indices;
}
}